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How to Make a Game on Scratch
Last Updated: October 17, 2023
This article was co-authored by wikiHow staff writer, Travis Boylls . Travis Boylls is a Technology Writer and Editor for wikiHow. Travis has experience writing technology-related articles, providing software customer service, and in graphic design. He specializes in Windows, macOS, Android, iOS, and Linux platforms. He studied graphic design at Pikes Peak Community College. This article has been viewed 34,300 times. Learn more...
Scratch is a popular visual programming language developed by MIT Media Lab as a children's educational tool. It is available online, with desktop versions available for Mac OS, Windows, Chrome OS, and Android. This wikiHow teaches you the basics of how to make a game
Downloading Scratch
![how to make a big game in scratch Step 1 Navigate to the...](https://www.wikihow.com/images/thumb/a/a6/Make-a-Game-on-Scratch-Step-1-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-1-Version-4.jpg)
- Alternatively, you can click Create at the top of the web page to start creating immediately online inside your web browser.
![how to make a big game in scratch Step 3 Double click the install file.](https://www.wikihow.com/images/thumb/9/92/Make-a-Game-on-Scratch-Step-3-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-3-Version-4.jpg)
- Select "Only for Me" or "Anyone who uses this computer".
- Click Install
- Click Yes to allow the Scratch installer to make changes to your system.
- Click Finish .
- Scratch the Scratch app icon to the Applications folder.
Adding Graphics
![how to make a big game in scratch Step 1 Open Scratch.](https://www.wikihow.com/images/thumb/6/6d/Make-a-Game-on-Scratch-Step-5-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-5-Version-4.jpg)
- The first time you open Scratch, it asks if you want to send data to the Scratch team to help improve Scratch. You can click No thanks or Yes, I'd like to help improve Scratch . If you select Yes, usage data will be sent to the Scratch team. The Scratch team does not collect personal information.
![how to make a big game in scratch Step 2 Add a background.](https://www.wikihow.com/images/thumb/a/ac/Make-a-Game-on-Scratch-Step-6-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-6-Version-4.jpg)
- To upload your own background, hover the mouse cursor over the icon that resembles a photograph and click the icon that resembles a trey with an arrow pointing up. Click an image you want to use as a background and click Open .
- To draw your own background, hover the mouse cursor over the icon that resembles a photograph and click the icon that resembles a paintbrush. Use the paint tools to paint your own background.
![how to make a big game in scratch Step 3 Add a sprite.](https://www.wikihow.com/images/thumb/f/fb/Make-a-Game-on-Scratch-Step-7-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-7-Version-4.jpg)
- Like backgrounds, you can upload and paint your own sprites to your scene. To do so, hover the mouse cursor over the icon that resembles a cat and click the icon that resembles a trey with an arrow pointing up to upload your own sprite. Click the icon that resembles a paintbrush to paint your own sprites.
- If you need to delete a sprite, click the sprite in the list below the Preview window in the upper-right corner and press the Delete key.
![how to make a big game in scratch Step 4 Drag the sprite where you want it to be at the start of the game.](https://www.wikihow.com/images/thumb/9/9c/Make-a-Game-on-Scratch-Step-8-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-8-Version-4.jpg)
Adding Controls and Motion to a Sprite
![how to make a big game in scratch Step 1 Click the sprite you want to add controls to.](https://www.wikihow.com/images/thumb/5/51/Make-a-Game-on-Scratch-Step-9-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-9-Version-4.jpg)
- The game sequence starts when you click the green flag icon above the preview window. Use the block that says "When [green flag icon] is clicked" to create an action that starts as soon as the game starts. It's at the top of the Events blocks. It has an icon with a green flag in it.
![how to make a big game in scratch Step 4 Attach a block below the event block.](https://www.wikihow.com/images/thumb/1/14/Make-a-Game-on-Scratch-Step-12-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-12-Version-4.jpg)
- If the block has an arrow pointing down (â·), click the arrow to display a drop-down menu. Select an option (such as keyboard key) from the drop-down menu.
- If a block has a white bubble with text in it, you can change the text inside the bubble.
![how to make a big game in scratch Step 5 Experiment with the blocks.](https://www.wikihow.com/images/thumb/0/00/Make-a-Game-on-Scratch-Step-13-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-13-Version-4.jpg)
- Example blocks 1: Select "When this sprite is clicked" as an Event block. Then attach the block that says "say [hello!] for [2] seconds" from the Looks blocks.
- Example blocks 2: To make a sprite move left and right when you press the left and right arrow keys, add event block that says "When [right arrow â·] is pressed". You'll need to select the right arrow key from the drop-down menu in the block. Then attach a block that says "point in direction [90]" from the motion blocks. Then attach another motion block that says "move [10] steps". Then drag another event tag into the code area that says "When [left arrow â·] is pressed" attach a motion block that says "point in direction [-90]", and attach another motion block that says "move [10] steps".
Adding Variables and Collision Detection
![how to make a big game in scratch Step 1 Click Variables.](https://www.wikihow.com/images/thumb/4/48/Make-a-Game-on-Scratch-Step-14-Version-4.jpg/v4-460px-Make-a-Game-on-Scratch-Step-14-Version-4.jpg)
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About This Article
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1. Open Scratch. 2. Click the icon that resembles a photograph in the lower-right corner to add a background. 3. Click the icon that resembles a cat to add a sprite to your game. 4. Click the Code tab. 5. Click a sprite you want to control and drag an Event block into the code area. 6. Attach Motion, Look or Control blocks below the event block. 7. Use variables to create a score, lives, and other HUD items. 8. Use the "Set Variable" block to set the starting points of the variables at the beginning of the game. 9. Use the "If/Then" block to add events that happen when sprites touch. 10. Add a "Touching" block in the Hexagon key of the "If/Then" block and select a variable that can collide. 11. Use the "Change Variables" block to change your variables when sprites touch. Did this summary help you? Yes No
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How To Make a Game on Scratch: The Ultimate Guide
What is scratch.
Are you eager to learn how to make a game on Scratch? Look no further! In this blog post, we will explore step-by-step instructions on how to create your very own game using Scratch’s intuitive platform.
But let’s start by answering the question, “What is Scratch?” Scratch is an incredible, free online programming environment designed to empower aspiring game developers like you. With Scratch, you can transform your imagination into reality by designing interactive stories, animations, and games using colorful code blocks. For a more in-depth description of Scratch and the courses we offer at Code Galaxy, check out Scratch Coding for Kids and Intro to Scratch Courses .
So, why should you embark on this exciting Scratch journey? By learning how to make a game on Scratch, you’ll acquire essential programming skills in a fun and engaging manner. Scratch provides a friendly environment that fosters creativity and enhances your problem-solving abilities, making it the perfect starting point for your game development adventure.
With Scratch, the possibilities for game creation are limitless! Whether you dream of crafting captivating racing challenges, mind-bending puzzles, or epic adventures with heroes and villains, Scratch equips you with the necessary tools and resources to bring your game ideas to life.
Join us as we delve into the enthralling world of game development with Scratch. Together, we will embark on an exhilarating journey filled with creativity, learning, and, most importantly, fun! Let’s dive in and discover the magic of how to make a game on Scratch, one block at a time!
Getting Started with Scratch
![how to make a big game in scratch](https://blog.thecodegalaxy.com/wp-content/uploads/2023/05/scratch-guy-1-295x300.png)
A. Creating Your Scratch Account:
Let’s kick off your game-making journey on Scratch! To get started, you’ll need to create your very own Scratch account. Simply head over to Scratch and click the “Join Scratch” button. Follow the prompts to set up your account, choose a unique username, and create a strong password. Remember, your account is like your passport to the exciting world of game development!
B. Navigating the Scratch Interface:
Once you’re all set up with your account, let’s take a tour of the Scratch interface. Don’t worry, it’s a breeze to navigate! The Scratch interface is divided into different sections, such as the stage, sprite library, and blocks palette. The stage is where your game will come to life, and the Sprite Library offers a variety of characters and objects for you to choose from. Take some time to familiarize yourself with these features, and soon you’ll be navigating like a pro!
C. Exploring Programming Blocks:
Now that you’re comfortable with the Scratch interface, let’s delve into the heart of Scratch – the programming blocks. These colorful blocks are the building blocks of your game’s code. They snap together like puzzle pieces, allowing you to create scripts that control the behavior of your game’s characters and objects. From movement and sound to interactions and game logic, Scratch provides an extensive collection of blocks to bring your game to life. Get ready to explore the endless possibilities of programming with Scratch!
Planning Your Game
A. The Importance of Planning
Before diving into the exciting world of coding, it’s essential to emphasize the importance of planning when it comes to making a game on Scratch. Planning helps you stay organized, saves time, and ensures a smoother game development process. So, grab your thinking cap and let’s start brainstorming!
B. Brainstorming Game Ideas and Defining Game Mechanics:
Let your imagination run wild as you brainstorm game ideas. Think about the type of game you want to create and what makes it unique. Will it be an adventurous platformer, a brain-teasing puzzle, or a thrilling racing game? Consider the characters, objectives, challenges, and any special features you’d like to include. Once you have a clear vision, define the game mechanics – how the game will be played and what actions the player can take. This step sets the foundation for an exciting game experience!
C. Creating a Storyboard or Flowchart:
![how to make a big game in scratch](https://blog.thecodegalaxy.com/wp-content/uploads/2023/05/basic-flowchart-300x208-1.png)
Now that you have your game concept and mechanics in mind, it’s time to bring them to life visually. Creating a storyboard or flowchart can help you visualize the flow of your game. A storyboard is like a comic strip that shows key scenes and events, while a flowchart is a diagram that outlines the different game states and how they connect. These visual aids serve as a roadmap for your game, allowing you to plan the sequence of events, levels, and interactions. They are fantastic tools to keep you focused and organized throughout the game development process.
Building the GameSetting Up the Game’s Backdrop and Characters
Now that you’ve planned your game, it’s time to bring it to life! Start by setting up the game’s backdrop, which is the visual background of your game’s stage. Choose a backdrop that fits the theme and mood of your game. Is it a sunny beach, a mysterious forest, or a futuristic cityscape? Then, introduce your game’s characters, known as sprites. Sprites can be anything from cute animals to brave heroes or even custom-drawn objects. Place them on the stage and get ready to make them shine!
![how to make a big game in scratch creating and building game](https://blog.thecodegalaxy.com/wp-content/uploads/2023/05/Sprites-on-Scratch.png)
A. Using Sprites and Creating Animations:
Sprites are the stars of your game, and now it’s time to make them move and groove! With Scratch, you can add motion and create animations for your sprites. Use the built-in motion blocks to make your characters glide, bounce, or fly across the screen. You can even rotate, shrink, or enlarge them to add extra flair. Get creative and bring your sprites to life with captivating animations that capture the essence of your game.
B. Event Handling and Controlling Game Behavior with Scripts:
Games are all about interaction, and Scratch makes it easy to handle events and control the behavior of your game. Scripts are a series of coded instructions that dictate how sprites respond to different events. For example, you can use event blocks to detect when the player presses a certain key or clicks the mouse. With conditional blocks like “if-else” statements, you can create branching paths and make your game respond differently based on specific conditions. Experiment with different scripts to make your game come alive and create dynamic gameplay experiences!
Adding Interactivity
A. Introducing Different Types of User Input:
Making a game on Scratch is all about creating an interactive experience for players. To achieve this, we need to introduce different types of user input. The most common forms of input in games are through the keyboard and mouse. Players can use the keyboard to control characters, move objects, or trigger actions. The mouse allows them to click on buttons, select options, or interact with elements on the screen. With Scratch, you have the power to capture and respond to these inputs, making your game engaging and exciting for players!
B. Handling User Input through Event-Driven Programming:
Scratch follows an event-driven programming model, which means that actions in the game are triggered by events. An event can be something like a key press or a mouse click. By using event blocks in your scripts, you can tell Scratch what to do when a specific event occurs. For example, when the player presses the spacebar, you can make a character jump or shoot a projectile. Event-driven programming allows you to create dynamic and responsive gameplay experiences, immersing players in your game world.
C. Illustrating Common Interactive Elements:
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Interactivity in games goes beyond just user input. There are other interactive elements that make games engaging and challenging. One such element is collisions, where sprites collide with each other or with certain objects in the game. For example, when a player-controlled character collides with an enemy sprite, it can trigger a loss of life or decrease the player’s score. Speaking of scores, scorekeeping is another common interactive element. You can keep track of the player’s progress by increasing their score whenever they achieve specific goals or complete challenges. These interactive elements add depth and excitement to your game, keeping players hooked and motivated.
Enhancing the Game
A. Using Variables for Dynamic Experiences:
To take your game on Scratch to the next level, let’s dive into the world of variables. Variables allow you to store and manipulate data, giving your game the ability to track and update game states dynamically. For example, you can use variables to keep track of the player’s health, score, or level progress. By utilizing variables effectively, you can create games that adapt and respond to player actions, providing a more immersive and personalized experience.
B. Introducing Conditionals and Loops for Game Logic and Challenges:
Conditionals and loops are powerful tools in game development that add depth and complexity to your game’s logic and challenges. Conditionals, such as “if-else” statements, allow you to make decisions based on certain conditions. For instance, you can check if the player has collected all the necessary items before allowing them to advance to the next level. Loops, on the other hand, enable you to repeat actions or create patterns. You can use loops to create waves of enemies or generate random obstacles. By incorporating conditionals and loops, you can design intricate gameplay mechanics and engaging challenges for players to conquer.
![how to make a big game in scratch](https://blog.thecodegalaxy.com/wp-content/uploads/2023/05/scratch-programming-300x169.jpeg)
C. Tips for Incorporating Sound Effects and Background Music:
Sound effects and background music can elevate the overall experience of your game. Scratch offers a range of sound blocks that allow you to play sounds and music at specific events or conditions. Think about the mood and atmosphere you want to create in your game and choose suitable sound effects and background music accordingly. From thrilling sound effects for actions to catchy tunes that enhance the gameplay, audio elements can add depth and immerse players in your game world. Just remember to find the right balance, ensuring the sounds complement the gameplay without overwhelming the players.
Testing and Debugging
A. The Importance of Testing the Game:
As you embark on the exciting journey of creating a game on Scratch, it’s crucial to emphasize the importance of testing your game throughout the development process. Testing allows you to identify and address any issues or unexpected behavior that may arise. By testing your game regularly, you can ensure a smoother and more enjoyable gaming experience for your players. So, let’s dive into the world of testing and make your game on Scratch shine!
B. Strategies for Identifying and Fixing Bugs or Glitches:
Bugs and glitches are like pesky critters that can sneak into your game and cause trouble. But fear not, for there are strategies to help you identify and fix them! Start by playing through your game, paying attention to how the different elements interact, and checking if they behave as expected. If you encounter any issues, take note of what went wrong and try to recreate the problem.
Then, examine your scripts and blocks closely, checking for any logical errors or inconsistencies. Don’t hesitate to make adjustments and fine-tune your code to squash those bugs and ensure your game runs smoothly.
C. Iterative Improvements through User Feedback:
One of the most valuable resources for improving your game is user feedback. Encourage others, such as friends, family, or fellow Scratch users, to play your game and provide feedback. Listen to their thoughts, suggestions, and observations about the gameplay, difficulty, or any other aspect of the game. Take their feedback to heart and use it to make iterative improvements. Whether it’s adjusting the level design, tweaking the game mechanics, or enhancing the user interface, user feedback can guide you in making your game even better.
Sharing and Publishing
A. Saving and Sharing Games on Scratch’s Platform:
Congratulations on creating your game on Scratch! Now, it’s time to share your masterpiece with the world. To save your game, click on the “File” menu and select “Save Now.” Give your game a catchy title that captures its essence and reflects your creativity. Next, it’s time to share! On the Scratch platform, you can click on the “Share” button to upload your game. Add a description that entices players to try your game, and don’t forget to include relevant tags to help others discover your creation. Sharing your game on the Scratch platform allows the vibrant Scratch community to enjoy and engage with your game.
B. Embedding Games on Websites or Sharing Links:
Besides sharing your game on the Scratch platform, you can take it a step further and embed your game on websites or share links. Scratch provides options to embed games using HTML code, allowing you to showcase your game on personal websites, blogs, or even social media. Additionally, you can generate a shareable link to your game, which you can send to friends, family, or anyone you want to experience your creation. By expanding your reach beyond the Scratch platform, you can introduce your game to a wider audience and receive feedback from various sources.
C. The Scratch Community: Feedback and Support:
One of the most fantastic aspects of Scratch is its vibrant and supportive community. Take advantage of this community by joining forums, participating in discussions, and engaging with fellow Scratch users. Share your game in the appropriate forums or galleries and invite others to play and provide feedback. The Scratch community is filled with talented individuals who can offer valuable insights, suggestions, and support. Embrace the opportunity to learn from others and improve your game further. Remember, the Scratch community is a place where you can grow as a creator and find inspiration for future projects. By guiding readers on how to save and share their games on the Scratch platform, discussing options for embedding games on websites or sharing links, and highlighting the supportive Scratch community, you’re ready to unleash your game upon the world.
![how to make a big game in scratch](https://blog.thecodegalaxy.com/wp-content/uploads/2023/05/scratchspace.jpg)
A. Recap of Key Steps and Concepts:
Congratulations, game creators! In this blog post, we embarked on an exciting journey to learn how to make a game on Scratch. We started by introducing Scratch and exploring its incredible features. We then delved into the steps of creating a game, from planning and building to adding interactivity and enhancing the overall experience. We discussed the importance of testing and debugging and the joy of sharing and publishing our games with the world. Throughout this adventure, we discovered how to use variables, conditionals, loops, and sound effects to make our games dynamic and captivating. Now, let’s take a moment to celebrate the incredible progress you’ve made!
B. Continuing to Explore and Create with Scratch:
But our game-making journey doesn’t end here. Scratch is a boundless universe filled with endless possibilities. I encourage you, dear readers, to continue exploring and creating with Scratch. Dive deeper into advanced programming concepts, experiment with new game mechanics, and challenge yourself to create even more intricate and imaginative games. Let your creativity soar as you push the boundaries of what’s possible in game development. With Scratch, the world of game creation is at your fingertips!
C. Additional Resources for Further Learning and Inspiration:
As you embark on your ongoing journey of game development on Scratch, there are plenty of resources available to support and inspire you. Scratch’s official website offers a wealth of tutorials, guides, and examples to deepen your understanding and inspire new ideas. Explore the Scratch community forums, where you can connect with like-minded creators, seek feedback, and find inspiration for your next project. Don’t forget to check out books, online courses, and YouTube tutorials that can provide additional insights and tips from experienced game developers. Remember, the learning never stops, and the possibilities are endless!
So, dear game creators, let your imaginations run wild as you continue your game-making adventures on Scratch. Take the knowledge and skills you’ve acquired here, and let them guide you to create games that amaze and delight players around the world. Embrace the joy of creation, embrace the thrill of “how to make a game on Scratch,” and let your games become a testament to your creativity and passion. Happy game-making!
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- September 11, 2020
Learn How to Make a Game on Scratch with Levels
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If youâve read our previous article about making games in Scratch , youâll know that games are an incredibly broad genre. Anything that has player input and an objective can be considered a game.
However, the vast majority of games include more than just these bare requirements. Every new and popular game is set in a world, usually made up of multiple levels . And lucky for us, the Scratch programming language allows us to easily create fun games with levels!
For guidance on how to create a simple game with only one level, we have a step-by-step coding tutorial for just that. We also have various Scratch video tutorials for various one-level games. These tutorials are perfect for beginner Scratchers and kids ages 8 and up.
But if youâre ready to jump into multi-level games, this article will show you step-by-step how to code multiple levels in Scratch for beginners!
Table of Contents
What is a level.
To start off, a level is the space in your game that the player can explore while trying to complete an objective .
Collectively, a gameâs world is composed of all of its levels in order . Objectives, hazards, walls, and the player itself all reside inside of a gameâs levels. Simple games like snake use only one level, while more advanced games like Super Mario Bros and Sonic have many.
A good way to imagine game levels is as a set of challenges . Each level contains a set of obstacles that the player must overcome in order to complete an objective. While the objective remains the same across different levels, the challenge that each level presents is unique.
![image26 | Juni Learning a platformer game with levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-26.jpeg?resize=640%2C384&ssl=1)
For example, think about Super Mario games. The objective of each level is to reach the flagpole at the end. However, every level requires the player to complete a unique set of challenges such as jumping over spikes, avoiding enemies, and solving puzzles.
Why should I add levels to my game?
Adding levels to your game will take it to the next level â pun intended!
Multiple levels bring tons of different benefits that arenât attainable in games with only a single level. In general, games with multiple levels are more fun to play, have lots of additional features, and tell better stories.
More Fun and More to Do
More levels means that the player has more things to do in your game. This makes your game last longer , and having more objectives makes your game more fun and engaging .
Additionally, the extra space that multiple levels brings gives you more room to experiment with extra features in your game. These features, in turn, will give the player of your game even more to do.
Better Game Narratives
Beyond simple gameplay mechanics, adding multiple levels to your game will give you an opportunity to tell better stories .
While a single level game like our mermaid collection game tells the story of a mermaid collecting pearls underwater, the scope of the story is limited to what you see on the screen.
![image93 | Juni Learning The Scratch coding screen for selecting backdrops](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-93.png?resize=175%2C40&ssl=1)
Adding multiple levels to this game could have our mermaid travelling all over the ocean, and maybe on land, to collect the worldâs most valuable treasures.
Challenge Yourself as a Coder
Finally, learning how to code multiple levels in Scratch will simply make you a better programmer . The fundamentals behind multiple levels are applicable to all programming languages, so learning them on Scratch is a great place to start!
Now that we know more about what levels are and why theyâre so cool, letâs take a look at some of the ways different games use levels to great success.
Types of Scratch Games that use Levels
As it turns out, every single game in Scratch uses at least one level!
Even simple collection games, like our mermaid game or Scratch Ocean Cleanup game , use exactly one level. Itâs also possible to add multiple levels to any genre of game .
![image89 | Juni Learning A multi level platformer Scratch game Platform Pal](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-89.png?resize=508%2C413&ssl=1)
While some games generally do not require levels (like Rock-Paper-Scissors), they can still be a fun addition to add in more flavor and excitement .
For example, if you were to make a Rock-Paper-Scissors game in Scratch, you could add multiple levels by creating multiple characters to play against. Once you defeat one character, you can move on to the next one â you can even change the background or add in more challenges!
While itâs possible to add levels to any type of game, we usually think of them as being used in several specific genres of Scratch projects . These types of games are by far the most popular genres in Scratch.
If youâre not sure what kind of game you want to make, try out one of these genres below!
Today’s DIY Maze Game with Levels
For this article, we will be adding levels to a maze game . Our gameâs main obstacle is that the walls are deadly! This means that touching a wall will send you right back to the start of the level.
Here is the first level of our game. Click the green flag to play, and move the ball with your arrow keys to reach the square goal!
If youâre short on time, you can alternatively follow along by remixing this partially complete version of our own Scratch game . This will let you to get right into level design, without worrying about the basics.
Step 1: Creating Levels in Scratch
The steps to create a level can vary greatly, depending on what kind of game you decide to make.
For simple games without a specific layout, the process is actually pretty easy. This category of simple games includes basic collection, dodging, and puzzle games like the ones in our step by step game tutorial .
Step 1a. Visual Theme
Regardless of what kind of Scratch project youâre making, there are several components which you need to include in every level . Every level that you make in Scratch should fit inside of your gameâs visual theme.
We discussed how to come up with a visual theme in our beginner Scratch game tutorial . If you recall, a visual theme is a combination of a game’s characters and setting .
Similar to single-level games, for multiple levels, you should make sure that the levels all fit inside of the same theme. More experienced Scratchers can subvert this expectation while still making a great game, but newer Scratchers should stick to this rule !
Step 1b. Starting Place & Objective
In addition to fitting inside of your gameâs theme, there are several more technical things that every level needs to include. The most important of these is a starting place for your player , as well as your objective .
![image93 | Juni Learning an example of a Scratch game starting place and objective](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-93.png?resize=175%2C40&ssl=1)
This matters more for games with a set layout, but itâs still important for every game. In general, itâs best to have the player and objective start far away from each other . This will allow you to maximize the amount of the screen youâre using, and give you more space to add in fun extensions.
In our game above, the player and objective start on opposite sides of the screen . The way the level is laid out maximizes the amount of space used by forcing the player to walk around most of the screen to complete the objective.
Step 1c. Additional Features
The final technical aspect of levels is adding in additional features. This isnât a requirement, but itâs the key to making games that are fun to play and code.
These extra features can vary greatly depending on the type of game you make. Some features you could add in include:
…Or anything else you can think of!
However, be careful to not go overboard.
A good tip is that levels should start simple, and get more complicated as you go . Let the player get used to what the game is like before overloading them with extra features.
Step 1d. For Games with Maps
If your game includes a “mapâ of any kind, creating a level will be a bit more involved.
A level map is a broad term used to define the world the player interacts with in a level. In a platformer game, the level map would be the ground the player walks on. In a maze game, the level map would be the actual maze the player is inside of.
![image26 | Juni Learning A level map for a Scratch game](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-26.jpeg?resize=640%2C384&ssl=1)
These maps usually involve collisions of some sort â this means that the player can stand on the ground, and canât walk through walls. Since the game weâre making here is a maze game, each new level will have its own maze contained in its own level map.
How to Make a Level Map
In addition to all of the previous parts of levels, games with maps should have a new map for every level. In Scratch, the best way to make a map is to make a new sprite .
This new sprite can be called âmap,â and each costume can be a map for the corresponding level. Our example game includes five levels, and each level has its own costume on the âmapâ sprite.
![image94 | Juni Learning The Scratch costume editor for making a new level map sprite](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-94.png?resize=800%2C487&ssl=1)
This process is pretty much the same for all games which use levels. The only difference is what the actual maps look like. While working with maps, it can be easy to get sucked into the world of level design , and more broadly game design .
While game design is closely tied to computer science, it focuses less on the technicalities of programming and more on design fundamentals. If youâre interested in learning more about how to design a fun map, try looking into some game level design tutorials !
Step 2: Connecting Multiple Levels
Now that youâve created several levels for your game, itâs time to learn how to connect them together. To make this work, we need to learn about a special feature of Scratch called message broadcasting .
Step 2a: Using Message Broadcasting
Message Broadcasting is the basic mechanic which weâre going to use to switch between levels. This feature in Scratch allows sprites to communicate with each other by broadcasting signals throughout the entire project.
![image86 | Juni Learning Scratch coding message broadcasting blocks](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-86.png?resize=258%2C160&ssl=1)
The block that broadcasts messages can be found under the Events tab. By clicking the drop-down menu, you can create a new message with any name that you want.
Weâre going to create a message called “level 1” .
![image92 | Juni Learning Scratch coding block with a new message](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-92.png?resize=388%2C276&ssl=1)
When this block runs, the sprite running it will broadcast the âlevel 1â message. We can use this message to tell our sprites to go to their proper place for level 1.
![image82 | Juni Learning Scratch message broadcasting block connected to when green flag clicked for a game](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-82.png?resize=166%2C113&ssl=1)
This message can be broadcast by any sprite you want! In our game, the âobjectiveâ sprite will be responsible for broadcasting most messages.
Keeping them in one place will make it easier to keep track of things in our game. Now level 1 will begin when the green flag is clicked.
![image83 | Juni Learning Scratch coding block for the sprite location in a level of our game](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-83.png?resize=191%2C135&ssl=1)
After broadcasting this message, sprites with the corresponding âwhen I receiveâ block will begin running their code.
In this example, when our main character receives the âlevel 1â broadcast, he will go to the position x: 160, y: 100 on the screen. This will ensure that they always start in the correct place for level 1!
These messages are kind of like our Scratch sprites talking to each other. One sprite of the game can say, âitâs time for the next level everyone!â and the other parts of the game will respond, âokay, Iâll go to the right spot!â
Communication is key!
Basic Level Switching
Now that we know about message broadcasting, weâre ready to utilize it in order to switch between levels in our game.
To begin with, try to do this with just two levels. If you follow our guidelines, it will be pretty easy to add more afterwards!
Step 2b: Make several messages to broadcast
To get started, make several new âmessagesâ to broadcast. These messages will all be broadcast from our âobjectiveâ sprite:
- One new message for every level of your game (e.g. âlevel 1,â âlevel 2,â etc.)
![image81 | Juni Learning Scratch message broadcasting block for each game level](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-81.png?resize=154%2C44&ssl=1)
- A message that tells your game to âswitch levelsâ . This will be broadcast every time the player completes a level.
![image93 | Juni Learning Scratch coding block for changing game levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-93.png?resize=175%2C40&ssl=1)
In addition to the âchange levelsâ broadcast , weâre also going to use a âlevelâ variable to keep track of what level the game is currently on. This variable will start out as â1,â then increase by one every time the player changes levels.
![image84 | Juni Learning Scratch coding block for setting the Scratch game level](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-84.png?resize=162%2C140&ssl=1)
When the green flag is clicked, the game starts out on level 1. The âlevelâ variable is set accordingly.
Step 2c: Check if the player has completed a level
Now, letâs add in the code to detect if the player has completed a level. In our game, a level is complete once the âplayerâ sprite touches the âobjectiveâ sprite .
![image90 | Juni Learning Scratch coding block to see if a level is completed](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-90.png?resize=254%2C241&ssl=1)
Hereâs where the magic happens.
When the âchange levelsâ signal is broadcast, a special block of code will run to find the proper level. Depending on the value of the âlevelâ variable , our code will then broadcast a signal to switch to the corresponding level.
![image87 | Juni Learning Scratch coding block for switching game levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-87.png?resize=209%2C262&ssl=1)
This is what your code should look like for 2 levels. To extend this, simply add in an additional âif⊠thenâ statement for every level in your game, as shown below.
![image83 | Juni Learning Scratch coding blocks with conditionals for game levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-83.png?resize=191%2C135&ssl=1)
Step 2d: Communicate the level change to all sprites
Now thereâs only one step left!
After writing the âchange levelsâ code, all we have to do is talk to each sprite and give it the correct instructions. Even though this is a simple step, it can still take lots of time to figure out exactly where everything should be.
In our game, the player has a different starting location for every level. That means that for every level, the player has to âgo toâ a different spot on the screen.
![image85 | Juni Learning Scratch coding blocks to set the sprite location in game levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-85.png?resize=298%2C695&ssl=1)
Letâs do the same for our objective , as well as any other sprites we have:
![image88 | Juni Learning Scratch code for our game level map costumes](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-88.png?resize=380%2C791&ssl=1)
Finally, letâs tell the map to switch costumes. This is perhaps the most important step, as itâs this code which actually changes what the screen looks like.
![image91 | Juni Learning Finished Scratch code for a maze game with levels](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-91.png?resize=678%2C691&ssl=1)
Phew! That took a while.
But if youâve followed all the steps, you should have fully functional levels! After setting everything up, it almost works like magic.
People can now play through your entire game seamlessly, without having to stop and manually switch between levels. Great job!
Congratulations! Whatâs next?
If youâve successfully made a maze game with levels (try our final maze game with levels above), then congratulations! Youâre on your way to becoming a Scratch veteran.
Levels are used in almost every popular game, so itâs a great skill to have under your belt. To continue learning and properly applying this skill, try to make a more advanced version of level switching in our upcoming tutorial.
If you havenât done this already, a good next goal would be learning how to make a platformer game â further exploring level design, making sprites jump, and more advanced concepts like gravity.
Beyond platformers, there are tons of resources out there which have wonderful guides on programming and game design. For programming, check out our other articles on Scratch , or some more of our Scratch game tutorials .
Keep Learning: Scratch Coding Classes for Kids
For structured Scratch learning , Juni Learning offers project-based Scratch Courses for students 8-11 to get started with coding. Our Scratch curriculum prepares students with full mastery of the Scratch environment, and prepares them to advance into coding with more advanced, text-based languages like Python.
![image95 | Juni Learning A Juni Instructor teaching Scratch](https://i0.wp.com/junilearning.com/wp-content/uploads/2023/12/image-95.png?resize=576%2C423&ssl=1)
- Game Superstar (Scratch Level 1): introduces computer science fundamentals such and teaches students how to build and design their own Scratch games.
- Game Master (Scratch Level 2): covers more complex concepts like nested loops, complex conditionals, cloning and more in preparation for learning more advanced coding languages.
Read more about our coding for kids courses, or speak with a Juni Advisor by calling (650) 263-4306 or emailing [email protected] .
![Picture of Young Adult Surrounded by Python | Juni Learning how to make a big game in scratch](https://images.ctfassets.net/mrop88jh71hl/7jMKMfXrJtkVM7jvIatD10/1ef9ff1f4baaeec16aa2ea2cd2db5d32/juni-learning-logo.jpg?w=252&h=252&q=65&fm=webp)
Python Coding Classes for Kids: This Is How to Start
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Block Coding for Kids: What Is It and Why Is It Effective?
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How to Create a Game on Scratch: A Step-by-Step Tutorial for Beginners
![how to make a big game in scratch how to make a big game in scratch](https://s3.us-west-1.amazonaws.com/idtech-2018-media-prd/how_to_create_a_game_on_scratch_header_jpeg_7e3e7ff98f.webp)
You just have to see it to believe it...
An apt saying when it comes to teaching coding to kids , and on a few different levels.
Using just your words, telling a kid that they could learn what it takes to power the app or game they use and play daily, or the social media platforms they canât tear themselves away from is easy.
But getting kids to really buy in and put in the work? Itâs a challenge.
Those who have been successful in moving things along from conversation to the next steps probably find the journey to get a bit easier the more tangible the reality, results, and creations kids can see, becomes.
But then there is the next roadblockâgetting kids to actually believe they can become great coders! They understand what coding can do, and they are inspired to get started, but they soon find themselves at a screen full of white space and things come to a screeching halt.
This is where visual coding might lend a hand. After all, seeing is believing, right?
What is visual coding?
Visual coding offers the ability to code graphically, or "visually," usually through the use of blocks and "drag-and-drop" (also referred to as "click and drag") processes as opposed to doing so through text.
![how to make a big game in scratch scratch code block example for pong game](https://2018media.idtech.com/2021-04/scratch-code-blocks.png?acf66a8275)
With visual coding, kids can easily see the link between the code block they place and the action it produces. Theyâre no longer overwhelmed by what seems like an impossible task ahead of them, and instead are engaged with the fun visuals sitting at their fingertips.
Introducing Scratch
Given all of that, Scratch was developed by MIT, and is a platform to make gamesâbut itâs also a tool for kids to bring ideas to life with code. More importantly, itâs one of the most popular visual programming or â block-based coding â options available, and one of the best programming languages for kids to get involved with.
With Scratch coding , kids learn to bring code and art together and begin to form the understanding that if they can dream it up, they can create a tangible reality with just a little bit of practice!
Again, the power is with the blocks in scratch, but before we get too far into the details, letâs look at the Scratch Sprite .
In Scratch, a Sprite is any objectâfrom characters like people or animals to props, like a guitar, and even a clickable button. All of these things are controlled by the code and code blocks we will get into in the next section.
Every new Scratch project comes with a Sprite already loaded into the program, and there is a list of additional premade Sprites to choose from. From there, kids can rename Sprites, add more Sprites, etc.
![how to make a big game in scratch library of scratch sprites](https://2018media.idtech.com/2021-04/scratch-sprite-library.png?977f967304)
Now, about those blocks....
Code blocks
Scratch programming runs off block-based coding , meaning the different code blocks and their configuration holds all of the power when it comes to creating games and stories. These different types of blocks include:
Motion blocks , which control a Spriteâs movementsâslide, spin, move, and more. For example, this could be âMove 10 stepsâ to move the Sprite forward 10 steps.
![how to make a big game in scratch three motion blue blocks scratch](https://2018media.idtech.com/2021-04/motion-blocks.png?b0ae20f327)
Looks blocks , which change the appearance of a Sprite, either changing color or size, or even making Sprites say something. For example, âChange size by 10â or âSay Hello! for 2 seconds.â
![how to make a big game in scratch three purple looks blocks scratch](https://2018media.idtech.com/2021-04/looks-blocks.png?77e64621f7)
Sound blocks , which add sound effects to a Spriteâplay sounds, edit sound effects, or change the volume. For example, âPlay sound meow until doneâ or âChange pitch effect by 10.â
![how to make a big game in scratch three pink sound blocks scratch](https://2018media.idtech.com/2021-04/sound-blocks.png?6d2c287e14)
Events blocks , which tell Sprites when to start running code.
Control blocks , which allow for more power over the code, used to create looping animations or pauses between events.
Sound good so far? We are almost to the point of how to create a game on Scratch, but first, letâs take a look at some of the ways kids can turn ideas into games that they, you, and your whole family can play and enjoy.
Types of Scratch games
As you progress through your Scratch journey, youâll begin to see just how much your kids do with Scratch, and while the opportunities arenât endless, there are many! And easy games to create in Scratch at that .
So, take what follows as a general intro, with the understanding that if something sounds cool or like something your child would enjoy, there is always the option to tweak it to make the creation that more engaging.
Clicker game : In a clicker game, players click on-screen Sprites to earn points on each successful action. For instance, maybe itâs clicking tacos to score points, where the smaller and tougher tacos to click earn more points.
![how to make a big game in scratch clicker game example with falling tacos](https://2018media.idtech.com/2021-04/clicker-game-scratch.png?ba1a8ea65a)
Chase game : Control a sprite and move it around to score points. Perhaps itâs a shark chasing fish and every time it gets in contact with one, points are earned.
![how to make a big game in scratch chase game example with sharks and fish](https://2018media.idtech.com/2021-04/1617384374_chase-game-scratch.png?2b8c0ec7cd)
Pong game : Everyone knows pong, right? In this simple yet fun experience; kids can create a pong game in Scratch using the mouse to guide the paddle and knock the ball back to the opponentâs side.
![how to make a big game in scratch pong game example with stars and space](https://2018media.idtech.com/2021-04/pong-game-scratch.png?af5861947c)
All of these creations and more are built within the Scratch interface, so letâs a look at what kids can expect to interact with on their way to creating their first game.
Scratch interface
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/1617384614_scratch-interface.jpeg?53c19793c1)
File menu : This is where games can be saved (to the Scratch account or computer) and project files can be loaded.
Code Tab : The is where all the code blocks are kept. Creators can add code blocks to Sprites and backdrops to animate their scenes.
Costumes Tab : This is where Scratch sprites and their costumes can be created and edited.
Sounds Tab : This is where Sprite sound files can be added and deleted.
Project Name : This is where projects are named.
Coding Area : This is where code blocks are placed in order to create Sprite animations.
Green Flag (Start) : The green flag button, or the start button, is used to run code.
Game Preview : This window displays the scene - or game - where creators can preview their code and quickly see how changes to code will affect the game.
Account : If signed into Scratch with an account, this menu will take you to the âMy Stuffâ page where all projects are kept.
Sprite : Sprites are kept in the Sprite panel. Clicking on each Sprite allows you to edit the code blocks attached to it.
Backdrop : The Backdrop is the background art for the scene.
Choose a Sprite : With this button in the bottom right corner, new Sprites can be added to scenes.
While the above should be fairly straightforward, things will really start to come together once kids get more hands-on with their own creations.
How to make a game on Scratch
So, letâs put things together: brainstorming, creating, and customizing your childâs first project (and hopefully a popular game on Scratch , at that).
1. Brainstorm
Before jumping into building, itâs important kids think about their game and what they want to accomplish with it. And even though Scratch is a beginnerâs platform, taking these important steps and instilling good game design practices now is a valuable measure.
What is the main objective?
Thinking back to the types of games mentioned above, some objectives might include:
Score as many points as possible by clicking falling or moving items on the screen with the computer mouse. (Like the tacos above!)
Or, gather objects on screen by dragging them from one part of the screen to another. Perhaps itâs rounding up a group of chickens that escaped from the coop.
Maybe the objective is to progress through levels as players experience an interactive story by choosing different paths or branches to explore. For example, players can be asked where they want to go, choosing between a beach or ski resort, and then ultimately have different experiences unfold based on their selection.
What will be the level of difficulty?
A game thatâs too easy might be fun at first, but can lose replayability quickly. And then, of course, a game thatâs too hard might lead to repeat plays, but then ultimately frustration. There needs to be balance!
The goal? A good game is immersive. Itâs challenging enough to be engaging, but not so challenging that itâs impossible. It drives players to keep playing to achieve better and better scores!
2. Add a Backdrop
Once your child knows the type of game theyâd like to create, itâs time to jump into adding the visual elements! Regardless of what type of game theyâve settled on, theyâre probably going to want some sort of backdrop rather than a blank background.
So, to add a backdrop, click the âChoose a backdropâ button in the bottom right corner to find background art options for the project.
![how to make a big game in scratch add backdrop to scratch menu](https://2018media.idtech.com/2021-04/choose-a-backdrop-scratch.png?e57c48bb3a)
(When you hove over the button, youâll see the vertical menu appear, which has options for âUploadâ for you to upload your own backdrop image, âSurpriseâ which will be a random selection, âPaintâ for your child to create their own, or âChooseâ which will bring up the library of already-created backdrops available.)
Kids can then choose whichever backdrop fits their gameâs theme, whether thatâs the underwater ocean for the shark game, or a baseball field, bedroom, etc.
![how to make a big game in scratch library of scratch backgrounds](https://2018media.idtech.com/2021-04/scatch-backdrop-library.png?535154ad24)
For my game, Iâll choose the baseball field.
Learn more: How to change Scratch background s
3. Add a Sprite
In addition to the backdrop, the Sprite is the other crucial element for your childâs first game in Scratch. In other words, regardless of game choice, your child is going to want/need to include a Sprite.
And much like the backdrop, the Sprite can be custom made, or selected from the pre-created options that are readily-available. Since we have already detailed how to create Scratch Sprites , we will stick with choosing an out-of-the-box option for now.
Simply look to the bottom right of the screen again - near where you clicked to add a backdrop - and hover over the Sprite icon. Upon doing so, similar to the backdrop options, youâll see a menu appear to upload, paint, or choose a Sprite. For now, we will choose a Sprite, which will bring up a library of options.
![how to make a big game in scratch choosing a sprite from menu](https://2018media.idtech.com/2021-04/1617385003_choosing-a-sprite-menu.png?3e6ab38b2d)
To go along with my baseball theme and baseball backdrop, Iâm choosing a baseball Sprite.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/1617389215_scratch-backdrop-and-sprite-added.png?e8c3e233a2)
4. Adding Code
Again, the above steps of brainstorming, adding a backdrop, and adding a Sprite is something that will need to be carried out regardless of the type of game your child wants to create.
But at this point, instructions will become a bit more specialized through the code, or, the set of instructions we provide in order for the game to carry out how weâd like it to.
The first step is telling the game when to begin, and this is done with the when (green flag) clicked block. In Scratch, itâs this green flag that starts all the scripts that fall under it, and will be the catalyst for putting our game into motion.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/code-when-clicked.png?b2a7e094a8)
For sake of time, we are going to look at what it takes to create a simple clicker game. (If you're more focused on character movement, check out how to make a Sprite character jump !)
And, whatâs a clicker game without keeping score?
So, in the Variables panel, click âMake a Variableâ and then name it âScore," and attach a set âscoreâ to 0 block. (A variable is used to store information, and in this case, we are using it to hold the score, or amount of points accumulated by the game player.)
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/code-set-score.png?6d64d7dbc4)
So far, Iâve added a baseball field backdrop and baseball Sprite. The blocks here say set the score to 0, and to also increase the size of the ball to 150%, because I wanted it a little bigger.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/baseball-game-check-1a.png?bc8a32d6ef)
5. Make the Sprite Move
Now, it wouldnât be much of a game if the Sprite didnât move, right? This goes back to achieving a balanced level of difficulty. So, letâs add some movement to the baseball.
A forever block will create a loop, so that the baseball continues moving without stopping. (The same can happen when you make a song loop on Scratch .)
Grab a forever block and add it to the code. Youâll notice the forever block looks like itâs missing a puzzle piece. This means we need to provide additional instruction for it to work properly.
Get started now: Online coding classes for kids
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/code-forever-loop.png?91b7394630)
So, next, add a glide 1 secs to random position block, which will put the ball in motion! Iâve also added a turn â» 90 degrees block, and an if on edge, bounce block.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/code-forever-complete.png?80c78c5f50)
Want to see your game in action? All you need to do is click the block of code that has already been created. Upon doing so, you should see your Sprite take off! Click the block again to stop or pause the animation.
6. Add Difficulty
You know when youâre playing a traditional video game, and the levels progressively get harder? Itâs one of the things that makes the game fun, right ?
While we donât have levels in this game example, one thing we can do is increase the difficulty, either by making the ball move faster, or, in this case, decreasing the size of the ball each time it is clicked.
So, add a when this sprite is clicked block to the coding area. (As you can see, you cannot attach this block to the blocks youâve already compiled, and thatâs because we are now dealing with a new event.) Then, change the value to -10, which will decrease the size by 10 every time itâs clicked.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/1617389534_when-clicked-decrease.png?d9809a13d6)
Give it a shot by again, clicking your block of code.
7. Add Sound
By this time, your child should be getting used to the different available blocks and options for their game. So, letâs add some sound!
Attach a start sound block, and then click the arrow drop down where it says âpop.â Youâll see one additional sound option, and thatâs to record your own. For now, we can leave it as âpop.â
Now, when the game is played and the ball is clicked, youâll see the ball decrease by 10, and youâll hear a âpopâ on every click as well.
8. Increase the Score
One missing piece you might have noticed is that the scoreboard isnât quite functioning, and thatâs because we havenât provided the instruction to do so!
So, head back to the variables panel and grab the change score by 1 block and attach it to the previous sound block.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/adding-sound-code-block.png?5efa81a226)
Now when you click to play, youâll see a moving Sprite, which upon each click, decreases in size, plays a sound, and increases the score!
9. Keep Going!
As you can tell, with Scratch, the world is your oyster! The above guidelines provide a very small sliver of the whole pie of opportunity when it comes to creating games, allowing for maximum customization for the theme, visuals, difficulty, and outcomes.
For instance, to take this game to the next and perhaps last level, why not create multiple baseballs of different sizes and colors, where when one type of ball increases your score, but another decreases, and so on?
Well, since we have already created one Sprite, we can easily right-click it and select âduplicate.â This will not only copy the Sprite, but all of the code with it!
![how to make a big game in scratch duplicating scratch sprite](https://2018media.idtech.com/2021-04/duplicate-sprite.png?8359eb2348)
With the Sprite copy selected, you can now change your blocks and values however youâd like. For me, Iâm going to make this ball look different in order to signify it being a âbadâ ball to clickâhow about the color red?
To change the look of the Sprite, click the âcostumesâ tab in the upper left corner, right under the main menu. Youâll now see a canvas with your Sprite, allowing you to do things like rotate, and in this case, change the color.
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/changing-costume-scratch.png?da95901793)
Iâm also going to go back to my code, and where I decreased the size of the original Sprite when clicked, Iâm going to increase the size, and instead of adding â1â to the score, Iâm going to subtract 1!
In the end, the player must click the white ball to increase their score (while it shrinks) while avoiding clicking the red ball as it grows larger and larger! The next step would be to create an ending to the game, either when time runs out or when the score reaches a certain point total, but we will save that for next time!
![how to make a big game in scratch how to make a big game in scratch](https://2018media.idtech.com/2021-04/baseball-game-scratch-example.png?678d3d4543)
Just Scratch-ing the surface
Again, there is so much your child can do! If creating a game sounds like fun for them, and you're looking for an intro to coding, Scratch is the perfect entryway.
While the Scratch website has a number of resources and tutorials, iD Tech offers live instruction in Scratch and other topics, with personal Scratch summer camps , Scratch coding lessons , and more.
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Ryan Barone has been in EdTech and with iD Tech for 13 yearsâbuilding experience, expertise, and knowledge in all things coding, game dev, college prep, STEM, and more. He earned his MBA from Santa Clara University after obtaining his Bachelorâs degree from Arizona State, and loves sharing about minecraft coding classes , game design for kids , and more.
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- Scratch Scratch Sprites: What are they, and how can kids create them? What are Scratch sprites? Scratch sprites are images kids can create and program in the Scratch interface. Scratch is a
- Scratch How to make a ball bounce in Scratch To create a bouncing ball in Scratch, we are going to create a custom sprite that has 5 costumes. As a reminder for your young coder, a
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iD Tech Privacy Policy
Id tech privacy policy publish date: 10/26/2023.
internalDrive, Inc. (“iD Tech”) respects your privacy and recognizes the importance of your personal information. We are committed to protecting your information through our compliance with this Privacy Policy.
This Privacy Policy applies to all individuals who visit and/or use iD Tech/internalDrive, Inc.'s websites, services, and products that collect data and/or display these terms ("iD Sites & Services"). This Privacy Policy describes the types of information we may collect when you visit an iD Tech website, open an account or receive iD Tech Services and our practices for using, maintaining, protecting and disclosing that information.
All references to "us," "we," or "our" refer to iD Tech/internalDrive, Inc.
All references to "child" or "children" refer to children under the age of 13.
By accessing or otherwise using any of our iD Sites & Services, you consent to the terms contained in this privacy statement, including the collection, use, and disclosure of data as described below.
California Residents: iD Tech’s PRIVACY NOTICE FOR CALIFORNIA RESIDENTS supplements the information contained in this Privacy Policy and applies solely to visitors, users, and others who reside in the State of California.
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Through our iD Sites & Services, we collect information about you and/or your student when you choose to provide it to us. For example, we collect information from you so you can use iD Sites & Services, purchase products and services, register for and obtain an account, request information, apply for a job, register for one of our programs, or verify your age. In general, we may ask you to provide us with the following types of information about you and/your student:
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Note to Parents/Guardians : We only collect the information described above, from someone we know to be a child, after the child's parent or guardian provides us with verifiable consent, unless one of the limited exceptions discussed below applies. For more information and/or to review these limited exceptions, please see the " Our Commitment to Children’s Privacy " section below. II. Information Collected Automatically Cookies and other Tracking Technologies We may use cookies, web beacons, pixel tags, log files, Local Storage Objects, or other technologies to collect certain information about visitors to and users of iD Sites & Services, such as the date and time you visit iD Sites & Services, the areas or pages of iD Sites & Services that you visit, the amount of time you spend viewing or using iD Sites & Services, the number of times you return to iD Sites & Services, other click-stream or usage data, and emails that you open, forward or click through to iD Sites & Services. For example, we may automatically collect certain information, such as the type of web browser and operating system you use, the name of your Internet Service Provider, Internet Protocol (“IP”) address, software version, and the domain name from which you accessed our iD Sites & Services. We use this information to monitor and improve our iD Sites & Services, support the internal operations of our iD Sites & Services, personalize your online experience, verify e-signatures, and for internal analysis.
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iD Tech â PO Box 111720 â Campbell, CA 950011 Client Service Toll Free Number: 1-888-709-8324
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At our discretion, we may include or offer third-party websites, products, and services on iD Sites & Services. These third-party sites, products, and services have separate and independent privacy policies. You should consult the respective privacy policies of these third parties. We have no responsibility or liability for the content and activities of linked sites, products, or services.
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If you are a resident of the European Economic Area (EEA), iD Tech’s legal basis for collecting and using your personal information as described in this policy depends on the personal Data we collect and the context in which we collect it. ID Tech may process your personal data:
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- Because you have given us permission to do so;
- To provide you with better services, including conducting audits and data analysis;
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You have certain data protection rights. iD Tech aims to take reasonable steps to allow you to correct, amend, delete or limit the use of your Personal Data.
If you wish to be informed about what Personal Data we hold about you and if you want it to be removed from our systems, please contact us at [email protected] .
In certain circumstances, you have the following data protection rights:
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You have the right to complain to a Data Protection Authority about our collection and use of your Personal Data. For more information, please contact your local data protection authority in the European Economic Area (EEA). XII. International Visitors (non GDPR Locations) Our iD Sites & Services are operated and managed on servers located in the United States. If you choose to use our iD Sites & Services from the European Union or other regions of the world with laws governing data collection and uses that differ from the United States, then you recognize and agree that you are transferring your personal information outside of those regions to the United States and you consent to that transfer. XIII. Data Security Commitment To prevent unauthorized access, maintain data accuracy, and ensure the correct use of information, we have put in place reasonable physical, electronic, and managerial procedures to safeguard and secure the information we collect. We also use Secure Sockets Layer (SSL) protocol on your account information and registration pages to protect sensitive personal information. Sensitive data is encrypted on our iD Sites & Services and when stored on the servers.
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You may also send an email or letter to the following email or call the number provided to ask for a copy, correction, or ask us to delete your personal Information. Please include your registration information for such services, such as first name, last name, phone, and email address in the request. We may ask you to provide additional information for identity verification purposes or to verify that you are in possession of an applicable email account. Email: [email protected] Phone: 1-888-709-8324 XV. How To Contact Us/Opting Out Of Electronic Communications If you have any questions or concerns about this Privacy Policy or if you have provided your email and/or address and prefer not to receive marketing information, please contact us via email or call at the number provided below. Make sure you provide your name as well as the email(s) and address(es) you wish to have removed.
If you have signed up to receive text messages from us and no longer wish to receive such messages, you may call or email us at the address provided below. Please provide your name, account email, and the number(s) you want removed. Email: [email protected] Phone: 1-888-709-8324 XVI. Terms And Conditions Your use of our iD Sites & Services and any information you provide on our iD Sites & Services are subject to the terms of the internalDrive, Inc. (referred to as “iD Tech”) Terms and Conditions. XVII. Privacy Statement Changes We will occasionally amend this privacy statement. We reserve the right to change, modify, add, or remove portions of this statement at any time. If we materially change our use of your personal information, we will announce such a change on relevant iD Sites & Services and will also note it in this privacy statement. The effective date of this privacy statement is documented at the beginning of the statement. If you have any questions about our privacy statement, please contact us in writing at [email protected] or by mail at PO Box 111720, Campbell, CA 95011. XVIII. Your Credit Card Information And Transactions For your convenience, you may have us bill you or you can pay for your orders by credit card. If you choose to pay by credit card, we will keep your credit card information on file, but we do not display that information at the online registration site. For your security, your credit card security number is not stored in our system.
We use state-of-the-art Secure Socket Layer (SSL) encryption technology to safeguard and protect your personal information and transactions over the Internet. Your information, including your credit card information, is encrypted and cannot be read as it travels over the Internet. XIX. Social Networking Disclaimer iD Tech provides several opportunities for social networking for both participants and staff on sites such as Facebook, Instagram, Twitter, Flickr, and YouTube. These sites are not affiliated with iD Tech and offer their own individual social networking services. Please read the following Terms and Conditions carefully, as well as the Terms and Conditions of the sites in which iD Tech has created a forum ("Group"). These Terms and Conditions are a legal agreement between you and iD Tech and apply to you whether you are a visitor to these sites or any site with an official iD Tech affiliation. iD Tech is a member of several pre-existing sites (as mentioned above). There may be, however, portions of www.iDTech.com that include areas where participants can post submissions. Any of the above-mentioned "Sites" (or other similar sites) have their own distinct rules and regulations. iD Tech reserves the right to take action to remove any content deemed inappropriate by the sites or by iD Tech standards. iD Tech will not be held liable for any loss of content or disagreements that may arise between the individual social networking site and the user. You understand that by registering for an iD Tech program, your participant(s) may access and upload content to social networking sites. In order to access certain features of the social networking sites or pages on iDTech.com, and to post Member Submissions, the majority of these sites require that the user open an account with them. Please note that these sites have their own individual Terms and Conditions that must be followed. Age requirements are outlined within each Site's Terms and Conditions. You hereby authorize your participant to access social networking sites while at camp and create an account if they choose to do so and if they meet the requirements listed by each site to create an account. Interaction with other users:
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- On behalf of your participant(s), you agree they will not give their social networking information to an iD Tech staff member.
- You and your participant(s) should also be aware that under no circumstances are iD Tech employees allowed to give personal contact information for social networking sites. This must be arranged by the participant's parent/guardian through the People Services Department.
XX. Copyright & Intellectual Property Policy: You agree that you and your participant will not use the social networking sites to offer, display, distribute, transmit, route, provide connections to, or store any material that infringes copyrighted works, trademarks, or service marks or otherwise violates or promotes the violation of the intellectual property rights of any third party. internalDrive, Inc. has adopted and implemented a policy that provides for the termination in appropriate circumstances of the accounts of users who repeatedly infringe or are believed to be or are charged with repeatedly infringing the intellectual property or proprietary rights of others. XXI. Disclaimer: BY USING THE SOCIAL NETWORKING SITES OR SUBMITTING A MEMBER SUBMISSION, YOU AGREE THAT INTERNALDRIVE, INC. IS NOT RESPONSIBLE, AND WILL IN NO EVENT BE HELD LIABLE, FOR ANY: (A) LOST, ILLEGIBLE, MISDIRECTED, DAMAGED, OR INCOMPLETE MEMBER SUBMISSIONS; (B) COMPUTER OR NETWORK MALFUNCTION OR ERROR; (C) COMMUNICATION DISRUPTION OR OTHER DISRUPTIONS RELATED TO INTERNET TRAFFIC, A VIRUS, BUG, WORM, OR NON-AUTHORIZED INTERVENTION; OR (D) DAMAGE CAUSED BY A COMPUTER VIRUS OR OTHERWISE FROM YOUR ACCESS TO THE SITE OR SERVICES. THE SITE, SERVICES, INTERNALDRIVE, INC., CONTENT, AND MEMBER SUBMISSIONS ARE PROVIDED "AS IS" WITH NO WARRANTY OF ANY KIND. INTERNALDRIVE, INC. AND ITS SUPPLIERS EXPRESSLY DISCLAIM ALL WARRANTIES, EXPRESSED OR IMPLIED, REGARDING THE SITE, SERVICES, INTERNALDRIVE, INC., CONTENT AND MEMBER SUBMISSIONS, WHETHER THE PROVISION OF SERVICES OR YOUR SUBMISSION OF A MEMBER SUBMISSION WILL PRODUCE ANY LEVEL OF PROFIT OR BUSINESS FOR YOU OR LEAD TO ECONOMIC BENEFIT, INCLUDING ANY IMPLIED WARRANTY OF QUALITY, AVAILABILITY, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. IN ADDITION, INTERNALDRIVE, INC. MAKES NO REPRESENTATION OR WARRANTY THAT THE SITE OR SERVICES WILL BE ERROR FREE OR THAT ANY ERRORS WILL BE CORRECTED. SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF CERTAIN WARRANTIES. ACCORDINGLY, SOME OF THE ABOVE EXCLUSIONS MAY NOT APPLY TO YOU. XXII. Indemnification: You agree to defend, indemnify, and hold iD Tech, its officers, directors, employees, and agents, harmless from and against any claims, liabilities, damages, losses, and expenses, including, without limitation, reasonable attorneys' fees and costs, arising out of or in any way connected with: (i) your access to or use of social networking sites, their services, iD Tech Content and Member Submissions; (ii) your violation of these Terms of Use; (iii) your violation of any third-party right, including, without limitation, any intellectual property right, publicity, confidentiality, property, or privacy right; or (iv) any claim that one of your Member Submissions caused damage to a third party or infringed or violated any third-party intellectual property right, publicity, confidentiality, property, or privacy right.
iD Tech Terms & Conditions
Id tech general terms & conditions publish date: october 26, 2023.
These Terms and Conditions apply to all pages found at www.idtech.com and all Programs operated by internalDrive, Inc. (referred to as "iD Tech") including but not limited to iD Tech In-Person programs and iD Tech Online Programs. These terms apply to all lessons, classes, courses, and options offered by iD Tech (hereinafter referred to individually as “Program” or collectively “Programs”).
Privacy Policy: By using iD Tech’s website, registering you or your student for a Program, and/or affirmatively giving your agreement, you are agreeing on your own behalf and that of your student to abide and be bound by the Privacy Policy found HERE and the Terms and Conditions contained and referenced herein.
Online Programs: If you are purchasing, or you or your student is participating in an Online Program you also agree on your own behalf and on behalf of your student, to be bound by the additional terms and conditions found HERE .
On-Campus Programs: If you are purchasing, or you or your student is participating in, an On-Campus Program, you also agree on your own behalf and on behalf of your student to be bound by the additional terms and conditions found HERE .
I. Code of Conduct
To promote the best learning environment possible, all students and parents will be held to this Code of Conduct. Failure to comply with this Code of Conduct or engaging in actions or attitudes that seem to be harmful to the atmosphere, other participants, or staff, in the opinion of iD Tech can lead to removal from a Program or Program(s). iD Tech reserves the right to dismiss students from a Program and prevent a student from attending additional Programs without any prior warning for (1) violating any of the terms of this code of conduct, or (2) if iD Tech determines that a Program is not a suitable and/or productive environment for a student (this includes incidents in which a student does not have sufficient English language skills to participate in the Program; participation in courses requires a high level of English understanding). Refunds will not be given for students dismissed for failure of the student or the parent to abide by the Code of Conduct, or if it is determined that a Program is not suitable for a student. While iD Tech strives to maintain excellent relationships with students, in some rare cases, we may determine that iD Tech is not a compatible environment for every student.
Students and parents/guardians may NEVER:
- Disrupt, bully, intimidate, or harass others;
- Use inappropriate language (for example, students cannot use of swear or curse words, racial, gendered, homophobic/transphobic, stereotypical, or culturally insensitive words, even if done in a joking manner);
- View, display or post any inappropriate material (including sexual content, material depicting inappropriate violence, racism, bullying, etc.) during a Program;
- Share Program information (including lesson plans, etc.) with third-parties, without permission from iD Tech;
- Impersonate another person; or
- Contact instructors outside of the Program.
Students also may NEVER:
- Engage in Internet hacking;
- Create an account on or log into third-party websites without the permission of their instructor;
- Use false information to create an account on or log into third-party websites;
- Share personal information with staff members or ask staff members for their personal information;
- Share or create video or audio recordings of iD Tech staff or another student without the permission of iD Tech.
Students and parents/guardians MUST:
- Follow directions/instructions of iD Tech personnel;
- If online, ensure the student attends the Program in an appropriate, private setting;
- Dress appropriately during the Program;
- Adhere to the terms of use of any sites used, including following the specified age policies; and
- Only share material that is related to lessons and appropriate.
II. Age Policy
iD Tech offers Programs for students ages 7-19. Therefore, students may interact and/or room with a student that is within this age range including 18 or 19 years old. Please note the age range of the Program being registered for.
If a student is 18 or 19 years old and participating in an On-Campus Program, they must successfully pass a criminal and sexual offender background check prior to being allowed to attend. Clients are responsible for all costs and fees associated with any background checks required for a student to attend.
III. Special Accommodations
If a student requires an accommodation to participate, or needs an aid to attend in an iD Tech Program, a parent/guardian must call iD Tech at 1-888-709-8324, no less than three weeks prior to your student’s first day of the Program to make needed arrangements.
If a student requires an aide to participate in an iD Tech Program, the aide must be age 18 or older, may not be a family member, and if it is an On -Campus Program, the aide must successfully pass a criminal and sexual offender background check prior ro being allowed to attend with the student. Aides may also be subject to fingerprinting. Clients are responsible for all direct costs, including background check processing fees, parking, and compensation for the aide’s attendance.
IV. Payment Policy
- Unless otherwise noted, all financial transactions are made and quoted in U.S. Dollars.
- All Payment Plan Fees, fees paid for Online Programs, and the $250 per week deposit for On-Campus Programs are non-refundable and non-transferrable.
- Other than if iD Tech needs to cancel a class, there are no refunds, credits or replacement days for classes missed. If iD Tech needs to cancel a class, iD Tech will either provide you a pro rata credit or reschedule the canceled class(es).
- If iD Tech cancels an entire Program for any reason, the fees paid for the Program will be refunded, less the non-refundable fees, as set out above. Non-refundable fees (other than the Payment Plan Fee, if any) will remain in your account as a fully transferable credit that is valid for three (3) years.
- iD Tech has the right to charge a $25 late fee on any payments not paid by the due date. For balances that are over 30 (thirty) days past due, iD Tech has the right to charge a 1% monthly finance charge and send the balance to a collection agency for collection (collection agency and legal fees may apply).
- All fees (registration, administrative, late, etc.) must be paid prior to the start of a Program, unless a payment plan has been agreed to. Students will be withdrawn from a Program if the Program has not been paid in full prior to the start of the Program, or if at any time a payment is not paid by the due date. No refunds, credits, or make-up classes will be provided if a session is missed due to a delinquent payment.
- By agreeing to a subscription or payment plan, you are authorizing iD Tech to auto charge the credit card on file as agreed at the time of purchase and as set out in My Account.
- A $35 returned check fee will be assessed for any checks returned or card transactions that are not honored.
V. Reservation Changes
To provide outstanding Programs, we may have to limit your ability to make changes (such as registering for a different course or changing attendance dates) and/or cancel a Program. Please reference the Terms and Conditions for specific Programs (linked above) for the rules and restrictions for changes and cancellations for that Program.
VI. Promotions and Discounts
Promotional discounts are limited to one discount per student. There may be other limitations as to how they apply, and codes must be submitted at the time of registration. iD Tech will not honor retroactive adjustments, and the total discounts received cannot exceed the total cost of the products purchased.
The Refer-a-Friend Program is a voluntary Program that applies to Small Group Classes and In-Person Programs.
- Each Referral Code can be used a maximum of 10 times. The code can only be used by students attending iD Tech for the first time (may be limited to certain Programs) and must be applied at the time of registration.
- A tuition credit will be given for each new student that registers for an In-Person Program or Small Group Class using a referral code and attends the course for which they registered.
- The Refer-a-Friend Program does not apply to siblings.
- Students may not refer each other to both qualify for the Refer-a-Friend Discount.
- Tuition credit will be applied after the referred client registers, pays in full and attends the Program. If the referred friend cancels his/her Program, the credit will be removed, and you will be responsible for any account balance that is created as a result of the lost credit.
- All tuition credits must be used in the Program term in which they are earned, can be used to offset Program tuition and other fees incurred, but do not entitle you to any form of payment.
- Tuition credits have no cash value.
VII. Certificates/Vouchers
All certificates/vouchers are non-refundable, non-transferable, and not redeemable for cash. Certificates/vouchers must be redeemed at the time of registration. Certificates/vouchers are valid until the specified expiration date, without exception. They are valid for up to the amount issued, and any amounts not used are forfeited.
VIII. General Releases
- Media Release: As a condition of participation, you authorize iD Tech and its partners to take photos, videos, images, audio, and testimonials of and/or from you and your student and agree that said content may be used by iD Tech in promotional materials, marketing collateral, and online media. These images, testimonials, photos, videos, and audio may be shared and used by corporate partners, the media, or other organizations that work with iD Tech. You also agree that all projects and work created by your student during an iD Tech Program may be used by iD Tech in promotional materials, online, and other print media, and may be shared and used by corporate partners, the media, or other organizations that work with iD Tech. You understand that iD Tech, its owners, agents, partners, facility providers, and employees will not be held liable for damages and injuries associated with use of any content released herein, including any and all claims based on negligence. You agree that all images, testimonials, photos, video, and audio taken at or in connection with an iD Tech Program are the sole and exclusive property of iD Tech, and that iD Tech has a royalty-free, perpetual license to use copies of all student work and projects created at an iD Tech Program.
- Name and Likeness Release: As a condition of participation, you authorize iD Tech and the press to use your student's full name and likeness in print, radio, TV, and other mediums.
- Project/Hardware Release: Some iD Tech Programs are project-based. In such instances, iD Tech will attempt to provide your student with the knowledge to produce a working project. Some iD Tech Programs include take home hardware. In those instances, iD Tech will send home a product or voucher for a product. However, there will be instances when a project or product or product voucher cannot be sent home, posted, or delivered, and you agree that iD Tech is not responsible if the game, project, product or voucher does not work properly and/or is not compatible with outside systems. You release iD Tech from any responsibility for failure to provide a copy of the project or product voucher, or a non-functioning/non-compatible/non-complete game, project, product voucher or product. Refunds will not be issued for not receiving products, product vouchers, or being provided a copy of the project, and/or non-functioning/non-compatible/non-complete projects, product vouchers or products. If you have issues with a product voucher or product, you must contact the manufacturer directly. Product vouchers only cover shipping within the continental U.S. Therefore, if you require the product to be shipped outside the continental US, you are responsible for all shipping and handling costs.
- Software Accounts: Some iD Tech Program activities require creation and/or use of an online account or require an online account to be created for your student. You consent to create or have iD Tech create account(s) as needed for your student to participate in Program activities. During non-instructional time, students may have access to websites that require accounts to be set up. While it is against iD Tech rules for students to set up accounts without their instructor’s permission, there may be instances where a student may create an account without the knowledge of iD Tech or its employees. In such instances, you release iD Tech and its employees from any and all responsibility and liability for accounts created by your student without iD Tech’s knowledge.
- Game Ratings: iD Tech takes its corporate responsibility and iD Tech family values very seriously. However, we cannot guarantee that younger students at iD Tech will avoid all contact with or mention of games rated "T" for Teen, or "M" for Mature. iD Tech will make a concerted effort to minimize both direct and indirect exposure to any games not rated for a student’s age group. Students attending courses designed for older ages have a greater chance of being exposed to materials rated for that older age group. If a student is attending a course for ages 13+, they may be exposed to games rated "M" for Mature by the ESRB (Entertainment Software Rating Board). You voluntarily assume any and all risks, known or unknown, associated with your student’s exposure to game content at an iD Tech Program.
IX. Indemnification
You agree to defend, indemnify, and hold internalDrive, Inc.,iD Tech, its officers, directors, employees, and agents, harmless from and against any claims, liabilities, damages, losses, and expenses, including, without limitation, reasonable attorneys' fees and costs, arising out of or in any way connected with your student’s participation in an iD Tech Program.
X. Arbitration Agreement
You agree that any dispute other than collection matters, arising out of or relating to this Agreement, you or your student's participation in a Program with internalDrive, Inc., or otherwise arising between the parties, including, without limitation, any statutorily created or protected rights, as permitted by applicable state/provincial or federal laws, shall be settled by arbitration to be held in Santa Clara County, California, in accordance with the Commercial Rules of the American Arbitration Association, and judgment upon the award rendered by the arbitrator(s) may be entered in any court of competent jurisdiction. The prevailing party in the arbitration shall be entitled to recover expenses including costs and reasonable attorneys’ fees associated therewith. Should any part of this contract be found invalid or not enforceable by a court of law, then the remaining portion shall continue to be valid and in force. You hereby acknowledge that you understand the terms of this ARBITRATION AGREEMENT, and you agree to comply with all of its terms and provisions.
XI. Rights Reserved
internalDrive, Inc. reserves the right to update or modify these Terms and Conditions at any time. iD Tech is not a university-sponsored program. iD Tech reserves the right to cancel or modify any and all classes, lessons, Programs or courses for any reason.
XII. Release of Liability
ON BEHALF OF MY SON/DAUGHTER/WARD, I, THE PARENT/GUARDIAN, IN EXCHANGE FOR THE RIGHT OF MY SON/DAUGHTER/WARD TO PARTICIPATE IN ID TECH PROGRAM(S), HEREBY RELEASE INTERNALDRIVE, INC., ITS OWNERS, AGENTS, PARTNERS, FACILITY PROVIDERS, AND EMPLOYEES FROM LIABILITY (INCLUDING CLAIMS BASED UPON NEGLIGENCE) FOR ANY AND ALL DAMAGES OR INJURIES TO MY SON/DAUGHTER/WARD OR DAMAGE OF ANY PERSONAL PROPERTY. I AGREE TO BE FULLY RESPONSIBLE FOR ANY AND ALL SUCH DAMAGES OR INJURIES WHICH MAY RESULT DIRECTLY OR INDIRECTLY FROM ANY NEGLIGENT ACTS OR ACTIVITIES ASSOCIATED WITH INTERNALDRIVE, INC. HOWEVER, I UNDERSTAND THAT I AM NOT RELEASING INTERNALDRIVE, INC., ITS OWNERS, AGENTS, PARTNERS, FACILITY PROVIDERS, AND EMPLOYEES FROM GROSS NEGLIGENCE OR INTENTIONALLY TORTIOUS CONDUCT. TO THE EXTENT THIS RELEASE CONFLICTS WITH STATE/PROVINCIAL LAW GOVERNING RELEASES, THIS RELEASE IS TO BE GIVEN THE FULLEST FORCE AND EFFECT PERMITTED UNDER STATE/PROVINCIAL LAW. SHOULD ANY PART OF THIS CONTRACT BE FOUND INVALID OR NOT ENFORCEABLE BY A COURT OF LAW, THEN THE REMAINING PORTION SHALL CONTINUE TO BE VALID AND IN FORCE. XIII. Copyright
iD Tech partners with and uses the intellectual property of some amazing companies. You and your student agree to uphold the copyright and trademark rights of iD Tech, their partners, and any company whose products are used at an iD Tech Program.
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How to Create a Game in Scratch? | Step-by-Step Tutorial For Beginners
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Scratch is a high-level visual programming language that interacts with users with diagrams and blocks that has the basics of the program inbuilt in it. Scratch is used to make interactive programs, especially for kids using the block kind of interfaces. In Scratch, we can create games also. Before we make a game, we have to first understand what exactly a game is. A game is an activity or we can say a sport that includes skill, knowledge, etc, in which we follow some certain set of rules or instructions to wins against the opponent. It is a major source of entertainment. Many kinds of interactive games exist which creates fun, enjoyment or for educational purpose. For every game, two things are compulsory:
- The player must interact with the game with some kind of control over it.
- The player must have an objective to complete within the stipulated number of chances or times.
Scratch allows the programmer to make a wide variety of games with lots of ways to control the flow of the game. It has huge collections of the block that gives greater flexibility to the user to code the games. To start planning a game in Scratch, one need to think of these steps:
- Start with a plan: It is the initial step of game development. In which we make a plan which includes: what kind of game we want to develop, what is the theme of the game, what are the characters of the game, a game is multiple players or single-player game, what is the difficulty level of the game like easy, moderate, or tough, etc.
- Make an Objective: The objective is the main step of the game. In which we plan an objective that the player has to complete.
- Figure out a visual sprite: In this step, we plan and create the characters of our game like you want to create a game of car racing so we need a car sprite. In Scratch, we can use predefined sprite or we can create our own sprite.
- Pick up a background: Background is also a crucial element of a game. So choose background according to the theme of the game. Scratch contains various backgrounds you can choose one of them according to your requirement.
- Add coding: After choosing background and sprite now the next step is to add coding. Now we add some set of instructions in the sprite through which we can control and add the movement of the sprite with the help of different types of blocks present in the Scratch.
- Add more features: You can add more features in your game like you can add sound in your game which makes it more attractive with the help of a sound panel etc.
Creating Games in scratch
Let’s make an interactive game in scratch using the below concept:
1. Objective and theme
A monkey (sprite of scratch) if touches fruits, will get points, but if the monkey touches living organisms, the monkey will lose its lifeline which is 3. After the monkey touches the living organism 3 times, the game is over. The monkey moves from left to right or vice versa with the movement of the cursor.
2. Figure Out a Visual sprite
In this game, a monkey is the sprite or actor of the scene. We can choose a monkey by following the given steps:
Step 1: Go to the costumes panel and then clicking on choose a costume as highlighted below:
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729181427/figurestep1.jpg)
Step 2: Now choose monkey from the list.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729181422/figstep2.jpg)
And this is how we get a monkey as our main character.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729181424/figstep3.jpg)
Similarly, we choose one banana and one gobo in this manner.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729181419/banana.jpg)
3. Choose a backdrop
Now let’s choose a suitable backdrop as the stage background. So to choose a backdrop follow the following steps:
Step 1: On the bottom right corner of the stage, click on the option “choose a backdrop”.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729182644/backdropstep1.jpg)
Step 2: Now choose a “blue sky” backdrop from the list.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729182646/backdropstep2.jpg)
And this is how we get a backdrop for our game.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729182642/backdropoutput.jpg)
4. Program monkey
Let’s write code for the monkey sprite. As monkey is our main actor, so all the main function or action is performed by this monkey. We need two variables, one for displaying the score and the second for game lifeline count(upto 3 chances).
Step 1: Goto the variable block and click on “make a variable” and make two variables named “score” and “game_over”.
Step 2: Click on the event block and choose 1st control block denoting the start of the program(drag it to center).
Step 3: Goto variable block and drag “set score to 0” below the above step.
Step 4: Goto variable block and drag “set game_over to 0” below the above step.
Step 5: Go to motion block and set the rotation style of the monkey as left to right, drag it below the above step.
Step 6: Goto the control block and drag the forever block.
Step 7: Goto the motion block and drag “if on edge, bounce” inside the forever block.
Step 8: Goto motion block and drag “set x to mouse x” inside forever block.
Step 9: Goto control block and drag if block, condition of if block is game_over == 3.
Step 10: Goto the look block and drag “say game_over” inside the if block.
Step 11: Goto the control block and drag “wait for 1 sec” inside the if block.
Step 12: Goto the control block and drag “stop all” block inside the if block.
Step 13: Goto the control block and drag another if block, condition of if block is touching bananas(found in sensing block).
Step 14: Goto the variable block and drag “change score to 10” inside the if block.
Step 15: Goto the control block and drag “wait for 1 sec” inside the if block.
Step 16: Goto the control block and drag another if block, condition of if block is touching gobos(found in sensing block).
Step 17: Goto variable block and drag “change game_over to 1” inside the if block.
Step 18: Goto control block and drag “wait for 1 sec” inside the if block.
Step 19: Run the program
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729183938/monkey.jpg)
5. Program Banana
Let’s write a code for banana. The working of banana is when the monkey touches the banana the score increase.
Step 1: Click on the event block and choose 1st control block denoting the start of the program(drag it to center)
Step 2: Goto the motion block and drag set rotation style below the above step and set the value of this block to don’t rotate.
Step 3: Goto the control block and drag the “forever block” below the above step.
Step 4: Goto the motion block and drag “go to x O y O” inside the forever block. Fill the O of x with pick random -200 to 200(found in operator block) inside forever block.
Step 5: Goto the motion block and drag “point in direction 180” inside the forever block.
Step 6: Goto control block and drag “repeat until O” block inside forever block. Fill the O with touching sand color(found in sensing block)
Step 7: Goto the motion block and drag the “move 5 steps” block inside repeat until block.
Step 8: Run the program.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729185215/banana.jpg)
6. Program Gobo
Let’s write a code for Gobo. The working of the gobo is when the monkey touches the gobo the monkey will lose its lifeline which is 3. After the monkey touches the Gobo 3 times, the game is over.
Step 4: Goto the motion block and drag “go to x O y O” inside the forever block. Fill the O of x with pick random -210 to 202(found in operator block) inside forever block.
![how to make a big game in scratch how to make a big game in scratch](https://media.geeksforgeeks.org/wp-content/uploads/20210729185615/gobo.jpg)
7. Final output
The final game is ready now run the game and start playing like as shown below:
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How to Make a Mario Game on Scratch for Beginners
![how to make a big game in scratch Create & Learn Team](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2020/11/robot.jpg)
In this tutorial, we're going to learn how to make a Mario game in Scratch. Super Mario Bros, released in 1985, is arguably one of the most popular video games of all time, and the poster child of not only the entire Mario franchise, but, to a degree, Nintendo as a whole. Super Mario Bros belongs to an extremely popular genre of arcade games: the Side-Scrolling Platformer.
'Platformer' refers to the way a player must navigate obstacles in any given level of the game, often by literally jumping on platforms. And a true 'Side-Scroller' is defined by the way the player continuously reveals new parts of a level by moving their character towards the right side of the screen.
Another common version of a Side-Scroller is one in which a level (or 'world,' to use Mario terminology), is broken up into parts, and to get to a new part, you must reach the end of the previous part. This is the type of Side-Scroller we'll be building today!
We'll also focus on building a game that will be easy to expand on. When game developers build a game, they often first build a game 'engine'. The engine is sort of like the bare bones of the game; it determines graphics, and how sprites move and interact.
Super Marios Bros 2 was released in 1988, just three years after the original. Nintendo didn't build a whole new game from scratch, they simply expanded on the first game. They added new sprites and levels, some new features as well, but the gameplay was very similar. With a good game engine, you can build countless games that will all be fun and easy to build! We'll look at some strategies in this tutorial to make our Scratch coding game easy to build on.
To create even more cool games, join our award-winning Scratch classes ( Scratch Ninja for Grades 2-5 and Accelerated Scratch for Grades 5-9), designed by professionals from Google, Stanford, and MIT. There's no risk in trying with our free intro Scratch class .
More advanced coders can enjoy building their Pokémon games and customizing them in all sorts of creative ways, in our live online Pokémon Game Building Class .
Check out upcoming free computer science events for kids led by tech experts: past events have featured guests from Pixar, NASA, Intel, and more.
How to make a Mario platformer game on Scratch step by step
To create our Mario game today, we'll be using a lot of broadcasting and messaging, and a lot of X and Y positions. We'll also learn some advanced techniques for creating platformers, and focus on keeping our game easy to edit and add to. Here's the Finished Project .
You can absolutely follow along with this tutorial by creating your own Scratch project, but if this is your first platformer, we recommend remixing our Starter Project , which has all of the Sprites and Costumes already put together and sized correctly. We'll still need to write all the code though!
(Note: If you create your own project, then the X and Y positions you use in your code will likely need to be different than the ones used in this tutorial.)
1. Set up assets
We're going to start building this game by getting our images and backgrounds in order. Let's create a new backdrop called 'Assets'. We won't actually use this backdrop, but it will contain all of our custom drawings we'll use for sprites and creating backgrounds. It will be easier to build our game if we have everything in one place. Games that are built on the same game engine will often use either the same assets, or very similar ones.
Once we have everything drawn, let's copy the hat, and put it on a Cat sprite; this will be our Mario. And we can copy the cloud and put a few on a Blue Sky backdrop for our background scenery.
![how to make a big game in scratch Set up your Mario game scenery such as tubes, stars, and blocks](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.23.20-AM.png)
2. Build the levels
Let's create a new sprite called 'Backgrounds'. Each costume will be another level of our world, and we can create each level by copying and pasting pieces from our Assets backdrop. This is how to make a world in Mario Scratch games: get the building blocks put together in your assets section, and copy and rearrange them to build each level. You can build as many levels as you want, but we're using five for this tutorial.
Our Backgrounds sprite will be responsible for moving us through the world, and also telling our other sprites when they need to get in place for each level. Each level will have its own ? Blocks, Coins, and Enemies. We'll broadcast Delete Clones and Set Level to make sure everything resets correctly between levels. This will happen when the green flag is clicked, and also when we go to the next Backgrounds costume.
![how to make a big game in scratch Design backgrounds](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.24.54-AM.png)
3. Add ? blocks
You may have noticed we left some space in between blocks when we created our levels. We're going to fill some of those in with ? Blocks. These blocks behave differently than normal background blocks, so they need to be their own sprite. When we set a level, we're going to move our ? block sprite everywhere we want one, and clone it. Where we move it depends on what level we're on.
In your project, for each level, drag your ? Block sprite where you want it, and take note of its X and Y position. That's the position we'll tell it to go to on that level, and clone itself. We'll use a strategy like this to place our Coins and Enemies later as well.
![how to make a big game in scratch Block sprite](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.25.40-AM.png)
4. Add detection sprites
In order to move Mario around our level, he needs to be able to detect walls, floors, and ceilings. We shouldn't be able to go forwards if there's a pipe in front of us, or jump through a block. We can't just say, 'if touching Background, don't move'; if the front of Mario is touching a wall, he can't move forwards, but he can still move backwards, and jump up.
We'll create four sprites, thin lines that follow Mario's location, and these sprites will let us know information about Mario's surroundings. Those sprites will set variables that can tell us if he's able to move right, left, up, or down. For example, if the 'Right' sprite is touching the 'Background' sprite, then we'll set 'Right-Touching' to 1, and we'll know Mario has something in front of him. If 'Right-Touching' is 0, then Mario has nothing in front of him.
![how to make a big game in scratch Detection](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.26.34-AM.png)
5. Move Mario with arrow keys
Mario should move Left and Right, be able to Jump when he's standing on something, and fall down when there's nothing below him. We'll use our detection variables to help us out here. We also want Mario to be animated when he moves, and make sure he starts Level 1 standing in the right spot, facing the right direction.
If you're wondering how to make a scrolling platformer on Scratch, one method is to move to the next level whenever the player sprite gets to the end of the previous one. We do this by forever checking the X position of our sprite, and broadcasting the 'Next Screen' message when they touch the right edge. Another method would be to make the entire 'world' one big costume in the Backgrounds sprite, and move the X position of that sprite to the left as our player moves forward. The latter method creates a cool effect, but makes editing your game and adding to it much more complicated.
There's a lot of code here, and more to add later, so it's a good idea to use comments to help keep us organized. You can add a comment to any code block by right clicking on it. Comments are extremely important when you have a lot of code, especially if it's complex. Comments should be short and descriptive. Fixing bugs in code will go a lot quicker if you can quickly see what chunk of code is responsible for what.
![how to make a big game in scratch Move Mario](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.27.14-AM.png)
6. Add floating coins
We'll introduce a score variable now. In each level, let's add some floating coins, much in the same way we added the ? Blocks. Paint a new sprite and create its costume by copying the Coin from our Assets backdrop. We'll move the sprite where it should be in that level, and create a clone of it. When that clone is created, we'll forever check and see if Mario touches it, and if he does, we can add a point to the score. Having them glide just a little bit up and down will create a nice floating animation.
![how to make a big game in scratch Add floating coins](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.27.33-AM.png)
7. Add ? block prizes
In the original Super Mario Bros, hitting a ? Block could give you either a coin or a power-up. We'll do something similar for our game. Most of the time, a ? Block will have a coin that will add to our score, but sometimes, it will have a star that we can pick up and get temporary invincibility from. Invincibility will protect us from the Enemies we'll add later, and we'll code that part in the next step.
Let's add code to our ? Block first. When Mario jumps into it, we'll switch its costume, move it up and down a little, choose which prize to give, and save the position of the block. The ?-Block-X and ?-Block-Y variables will be responsible for telling our new Prize Star and Prize Coin sprites where to go.
Now we can create the Prize Star Sprite and Prize Coin Sprite. When these sprites receive a message, they'll go to the ? Block that was just hit and appear. If it's a coin, it will disappear and add to the score. If it's a star, it will wait for Mario to pick it up, and broadcast 'Invincible' when he does.
![how to make a big game in scratch Block prizes](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.28.29-AM.png)
8. Add invincibility
We're broadcasting an 'Invincible' message whenever the Prize Star touches Mario. Let's have Mario respond to that message now. The main thing we want to do is set the 'Invincible' variable. We'll also have Mario change color to indicate that he's invulnerable from enemies. This will last for five seconds, and then we'll set the 'Invincible' variable back to 0. We'll also make sure to set 'Invincible' to 0 when we click the green flag. (Note: we're also setting 'Score' to 0 here).
![how to make a big game in scratch Add invincibility](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.29.07-AM.png)
Now it's time to add the enemies! We'll have three in total for this tutorial, and they'll each behave a little differently, so we'll create a new sprite for each, and add them one at a time. Feel free to draw your own Enemies (add them to the Assets backdrop!), but we'll use regular Scratch sprites for this tutorial.
We'll add our enemies to each level just like we've added ? Blocks, and Floating Coins, but since no level will have more than one of each type of enemy, we won't need to use clones. Whenever we place an enemy, we'll also give it a path, or two spots it should glide back and forth to. Each enemy will also check to see if Mario is invincible when they touch him; if he is, we'll send them flying off the screen. If he's not invincible, then Mario might lose when he touches an Enemy, but we'll put that code in Mario's sprite later.
9. Add first enemy (Hedgehog)
The Hedgehog enemy is small, but certainly to be avoided. We'll add a Hedgehog to Levels 2, 3, and 5. If Mario ever touches a Hedgehog when not invincible, it's game over.
![how to make a big game in scratch Add the enemy](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.29.31-AM.png)
10. Add second enemy (Dinosaur)
The Dinosaur is much larger than the Hedgehog, but also a bit clumsier. Mario will actually be able to defeat this enemy by jumping on its head, even if he's not invincible, but only if the Dinosaur isn't baring its jaws. We'll check this by seeing if the Bottom detection sprite is touching, if Mario is above the Dinosaur, and if the Dinosaur's Costume Number is less than 4. The Dinosaur enemy will be present in Levels 3 and 5.
![how to make a big game in scratch Dinosaur code](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.30.15-AM.png)
11. Add Third Enemy (Parrot)
The Parrot is arguably the most dangerous enemy; it will actually throw eggs at Mario as he navigates the level! The Egg will be a separate sprite, and when the Parrot sends the message, 'Throw Egg', it will repeatedly go to the Parrot and glide across the screen. The Parrot will only be present on level 4 of our game.
![how to make a big game in scratch Add parrot to game](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.30.52-AM.png)
12. Check for lose
Now that we have all of our Enemies coded, we need to write code that checks to see if Mario is touching them (when he's not invincible). If he touches Enemy 1, or Enemy 2 while its costume equals 4, or Enemy 3 or the Egg, we'll broadcast a 'game over' message, stop the code in Mario's sprite, and hide Mario. You might notice that we're doing the same thing in all three of our If-Then blocks. Why not just do one really big If-Then block? Sometimes it's better to write more code if it makes the code easier to read and easier to change. There's no point in having less code in our project if that code is harder to deal with!
Another way of losing is if Mario falls off the bottom of the screen, so we can check for that as well. We'll do the same thing we did if Mario touches an enemy, minus the glide blocks.
![how to make a big game in scratch Check for lose](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.32.01-AM.png)
13. Check for win
Let's create two new sprites, a Victory Flag sprite, and a Win sprite. The Victory Flag will sit at the end of Level 5, and we'll place it there just like we did the Enemies, with the 'Set Level' message and a 'Go To X,Y' block. When Mario touches this flag, we'll broadcast the 'Win' message, and show the Win sprite, along with the score.
![how to make a big game in scratch Check for win](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.32.25-AM.png)
14. Add background music
Now it's time to add music in Scratch ! Our game is almost complete; the last finishing touch will be some more sounds. For a classic feel, you can upload a Super Mario Bros sound file for the background music, but we'll just use a built-in Scratch sound for this tutorial, Video Game 1. We'll also need background music for Mario's Invincibility, and a sound effect for losing and winning. Whenever we play a new sound, we want to stop the other sound that's already playing with a 'Stop Other Scripts in this Sprite' block. We'll add another broadcast to Mario's code to start the regular music again when his invincibility is over.
![how to make a big game in scratch Add backdrop music in Scratch coding](https://d1ng1bucl7w66k.cloudfront.net/ghost-blog/2022/08/Screen-Shot-2022-08-02-at-5.32.51-AM.png)
To continue customizing and enhancing your game (like coding fire or star power ups), explore Griffpatch's tile scrolling platformer video tutorials .
Get started creating a Mario Game on Scratch
And there we have it, our very own Mario Game in Scratch! More importantly, we have the beginnings of a useful game engine to make any sort of platformer in Scratch.
We can easily build levels and worlds by taking pieces from our Assets backdrop and making new costumes in our Backgrounds sprite. We can add Enemies, and other interactive sprites to each level by hooking into the âSet Levelâ message, and placing those sprites with the âGo To X,Yâ block. What other things could we add to this game? New enemies, new worlds?
If you liked building this game today, check out how to make a memory matching game in Scratch for an advanced tutorial using Lists and Define Blocks.
If you just love building games - our award-winning Scratch coding courses ( Scratch Ninja for Grades 2-5 and Accelerated Scratch for Grades 5-9) - will walk you through some of the most essential techniques to building any sort of game you can think of! Or learn more about how you can directly join our Game Building class .
Written by Ian Kuzmik, a Create & Learn instructor with a Bachelor's Degree in English from Tulane University. He's been teaching grades K-8 since 2019, with a focus in the subjects of ESL and Computer Science.
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Creating a Multiplayer Game
Multiplayer games are games that are designed to be played by multiple people at the same time. They can be made and played on the same computer (local multiplayer) or with different computers from different places through the use of cloud variables .
- 1 Local Multiplayer
- 2.1 Variables
Local Multiplayer
Since local multiplayer games are played on the same computer for several players, they don't use cloud variables. Local multiplayer games are based off the following scripts:
A script is made for the first player:
A script for the second player is made. Notice the different keys both players press to move left and right.
The scripts can be programmed differently depending on what is needed for the project. When creating a local multiplayer game, one player usually controls one side of the keyboard, such as the number keys or arrow keys, and the other player uses the other side of the keyboard, such as the W, A, S, D, and/or F keys. This makes the game easier to play. However, a downside is that on some laptop computers, a keyboard may only input a certain number of keys before reaching a maximum and not detecting any newer keys being pressed.
Online Multiplayer
Online multiplayer games use cloud data. There are many ways to make an online multiplayer game, however each way requires that you attain full scratcher status. Scratchers with the New Scratcher status cannot do this because of the restrictions placed upon cloud variables.
Realistic online multiplayer games or MMOGs are not very common due to cloud data limits and the non-existence of cloud lists. However the code below simplifies the basics of a multiplayer game.
Firstly, cloud variables need to be created to help with movement and detecting if a player is still active.
These variables have to be created:
Once those variables are created, it is needed to check if anyone else is on the project and to connect the player to the cloud with a slot if needed.
Add this script for Player1's sprite .
This script is for Player2's sprite. All of player1's variables are transferred to player2's variables.
This script is for telling players of errors (such as an error connecting to the game).
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how to make a big game on scratch
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How to Make Maze Game on Scratch? – A Step-By-Step Tutorial On Scratch Games
- Pallabi Mohanty
- July 23, 2022
Reviewed By
![how to make a big game in scratch Update An Existing Scratch Project With A New One](https://wiingy.com/blog/wp-content/uploads/2022/07/scratch2.png)
Maze Game Coding : Scratch games are visually fun and interactive ways of learning coding and game development, especially for children between the ages of 8 to 16. A Maze game on Scratch can be of different types depending on the sprite’s movement, objective, and rewards. In this blog, we will discuss how to make a maze game on Scratch with levels. Read on to find more.
Looking to learn Scratch coding? Explore Wiingy’s Online Scratch Coding Classes For Kids to learn from top Scratch coding experts.
Maze Game Scratch Code
In the Maze game on Scratch, the main sprite (Giga) moves through the maze to reach the birthday cake. If the sprite touches the blue maze wall, then the game restarts. Also, if it touches another sprite, like the obstacle (pufferfish), then the game also restarts. So, the sprite needs to reach the birthday cake without touching the maze wall or the pufferfish.
Scratch Maze Game Download
There are five steps involved in making this maze game on Scratch are given below.
- Setting up the Maze game backdrop and character [sprite]
- Controlling the character [sprite with arrow keys]
- Detecting the character collision [with Maze wall]
- Setting the reward [game endpoint]
- Adding difficulty [levels]
Scratch Login
The first step toward creating a Scratch Catch game is to sign into your Scratch account. The steps to Scratch login are explained here:
- Open Scratch or click here .
- Click on âJoin Scratchâ.
![how to make a big game in scratch Scratch login](https://wiingy.com/blog/wp-content/uploads/2022/07/Scratch-login.jpg)
- Type a username and password and click on next.
![how to make a big game in scratch Type a username and password](https://wiingy.com/blog/wp-content/uploads/2022/07/Type-a-username-and-password.jpg)
- After clicking on “Scratch Create”, you should see this empty Scratch project screen with a cat in your stage.
![how to make a big game in scratch empty Scratch project screen with a cat](https://wiingy.com/blog/wp-content/uploads/2022/07/empty-Scratch-project-screen-with-a-cat.jpg)
- Double click on “Untitled” and rename your project.
![how to make a big game in scratch rename your project](https://wiingy.com/blog/wp-content/uploads/2022/07/rename-your-project.jpg)
How to Make the Maze Game on Scratch?
The detailed steps on how to create a maze game on Scratch are explained below;
Step 1: Set up the Maze Game Backdrop and Character [Sprite]
- Let’s add a Maze backdrop to the game.
- Delete the Cat sprite.
![how to make a big game in scratch Delete the Cat sprite](https://wiingy.com/blog/wp-content/uploads/2022/07/Delete-the-Cat-sprite.jpg)
- Upload a maze background from your computer.
- Maze backdrop is added.
- If you want a different backdrop then you can use a Maze generator [ https://www.mazegenerator.net/ ] to create & download your own Maze.
![how to make a big game in scratch to create & download your own Maze](https://wiingy.com/blog/wp-content/uploads/2022/07/to-create-download-your-own-Maze.jpg)
- Now, letâs add a player character [Giga].
- Click on the âCodeâ icon, as shown below.
![how to make a big game in scratch Click on the âCodeâ icon](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-the-Code-icon.jpg)
- Click on the âChoose a Spriteâ icon.
![how to make a big game in scratch Choose a Sprite](https://wiingy.com/blog/wp-content/uploads/2022/07/Choose-a-Sprite.jpg)
- Click on the âGiga Walkingâ icon, you can choose any.
![how to make a big game in scratch âGiga Walkingâ icon](https://wiingy.com/blog/wp-content/uploads/2022/07/Giga-Walking-icon.jpg)
- âGiga Walkingâ sprite is added but it is big in size in comparison to the Maze.
![how to make a big game in scratch âGiga Walkingâ sprite is added](https://wiingy.com/blog/wp-content/uploads/2022/07/Giga-Walking-sprite-is-added.jpg)
- Reduce the sprite [Giga] size so that it can easily move in the Maze.
- Set the size to 25.
- Please note that the setting of the size of the Giga will decide the game difficulty because we have to set how it moves in the Maze.
- And place sprite [Giga] at the starting point which is the left top corner of the Maze.
![how to make a big game in scratch sprite [Giga] at the starting point](https://wiingy.com/blog/wp-content/uploads/2022/07/sprite-Giga-at-the-starting-point.jpg)
Step 2: Control the Character [Sprite With Arrow Keys]
The main idea of the maze game is to make the sprite, Giga, walk through the maze to reach the birthday cake while avoiding the maze wall and pufferfish.
- Make the sprite to move and control it using arrow keys.
- From the âMotion categoryâ drag & drop âmove stepsâ block.
![how to make a big game in scratch drag & drop âmove stepsâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/drag-drop-move-steps-block.jpg)
- From the âEvents categoryâ drag & drop âwhen right arrow key pressedâ block as shown below.
- Click on “green flag”.
- Sprite can move in the right direction by pressing the right arrow key.
- To move Giga in the left direction, drag & drop âwhen the left arrow key pressedâ block.
![how to make a big game in scratch drag & drop âwhen the left arrow key pressedâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/drag-drop-when-the-left-arrow-key-pressed-block.jpg)
- Drag & drop âmove stepsâ block as shown below.
- Change its value to negative 10 so that the sprite to move left.
![how to make a big game in scratch Change its value to negative 10](https://wiingy.com/blog/wp-content/uploads/2022/07/Change-its-value-to-negative-10.jpg)
- Sprite can move in the right & left direction by pressing the right & left arrow keys.
- Instead of changing the value of the step from a positive to a negative value, we can use another motion block âpoint in directionâ.
- Using the âpoint in directionâ block you can point the sprite in an absolute direction (-90 is left, 90 is right, 0 is up, and 180 is down)
- Drag & drop the âpoint in directionâ block as shown below.
![how to make a big game in scratch Drag & drop the âpoint in directionâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-point-in-direction-block.jpg)
- Click on the âpoint in directionâ block and change the direction to left (-90).
![how to make a big game in scratch change the direction to left (-90)](https://wiingy.com/blog/wp-content/uploads/2022/07/change-the-direction-to-left-90.jpg)
- Similarly set the direction to the right for âwhen right arrow key pressedâ
![how to make a big game in scratch set the direction to the right for âwhen right arrow key pressedâ](https://wiingy.com/blog/wp-content/uploads/2022/07/set-the-direction-to-the-right-for-when-right-arrow-key-pressed.jpg)
- But while moving in the left direction sprite inverts and that is not how it should be.
- Let’s change the rotation style to left-right.
- Drag & drop the âset rotation style left-rightâ block as shown below.
- Drag & drop the âset rotation style left-rightâ.
![how to make a big game in scratch Drag & drop the âset rotation style left-rightâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-set-rotation-style-left-right.jpg)
- The sprite can move in the right and left direction without inverting by pressing the right and left arrow keys.
- Similarly, write the code for the âup-arrowâ key pressed.
- Drag & drop âwhen up arrow key pressedâ, âpoint in directionâ and âmove stepsâ blocks as shown below.
![how to make a big game in scratch Drag & drop âwhen up arrow key pressedâ, âpoint in directionâ and âmove stepsâ blocks](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-when-up-arrow-key-pressed-point-in-direction-and-move-steps-blocks.jpg)
- Similarly, write the code for the âdown-arrowâ key pressed.
![how to make a big game in scratch Drag & drop âwhen up arrow key pressedâ, âpoint in directionâ and âmove stepsâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-when-up-arrow-key-pressed-point-in-direction-and-move-steps.jpg)
- Sprite can move in the up & down direction by pressing the up & down arrow keys.
Step 3: Detecting the Character [Giga] Collision [With Maze Wall]
- As of now, we can control our sprite using arrow keys. But it overshoots the Maze walls (blue color) and as per the game rule, it should reset to the starting point when it touches the Maze walls (blue colour). Let’s work on that.
- Click on the âGiga Walkingâ sprite and write the code.
![how to make a big game in scratch Click on the âGiga Walkingâ sprite](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-the-Giga-Walking-sprite.jpg)
- Move the Giga to the starting point when we start the game by clicking “green flag”.
- Drag & drop the âgo to x yâ block to the âset rotation style left-rightâ block as shown below.
![how to make a big game in scratch Drag & drop the âgo to x yâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-go-to-x-y-block.jpg)
- Also, set the Giga direction to the right when starting the game.
- Drag & drop the âpoint in directionâ block and set its value to 90 as shown below.
![how to make a big game in scratch Drag & drop the âpoint in directionâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-point-in-direction-block-1.jpg)
- Sprite can go back to the starting point and the direction they will go is from right.
- Move the Giga back to the starting point when it touches the Maze walls [blue colour].
- Write a conditional statement to determine whether the Giga touches the Maze wall or not.
- From the âcontrol categoryâ drag & drop âwait untilâ block as shown below.
![how to make a big game in scratch drag & drop âwait untilâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/drag-drop-wait-until-block.jpg)
- From the âsensing categoryâ drag & drop âtouching colorâ block to âwait untilâ block as shown below.
![how to make a big game in scratch drag & drop âtouching colorâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/drag-drop-touching-color-block.jpg)
- Select the Maze wallâs colour. Click on “paint option”.
![how to make a big game in scratch Select the Maze wallâs colour](https://wiingy.com/blog/wp-content/uploads/2022/07/Select-the-Maze-walls-colour.jpg)
- Click on the middle of the wall.
![how to make a big game in scratch middle of the wall](https://wiingy.com/blog/wp-content/uploads/2022/07/middle-of-the-wall.jpg)
- Wall colour selected.
![how to make a big game in scratch Wall colour selected](https://wiingy.com/blog/wp-content/uploads/2022/07/Wall-colour-selected.jpg)
- Reset the Giga to the starting point when it touches the Maze wall.
- Drag & drop âglide secs to x yâ block as shown below.
- Also, set the Giga direction to right.
![how to make a big game in scratch set the Giga direction to right](https://wiingy.com/blog/wp-content/uploads/2022/07/set-the-Giga-direction-to-right.jpg)
- Game will reset if the sprite touches the Maze wall, but this condition only happens for once.
- Put the conditional statement into the âforeverâ loop.
- Sprite will back to the starting point every time it touches the Maze wall.
- To enhance the game letâs add a sound to it. It is for when & if the Giga touches the Maze wall.
- Click on âSoundsâ
- Click on the âchoose a soundâ
![how to make a big game in scratch Click on the âchoose a soundâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-the-choose-a-sound.jpg)
- Search âPluckâ and click on it.
![how to make a big game in scratch Search âPluck"](https://wiingy.com/blog/wp-content/uploads/2022/07/Search-Pluck.jpg)
- Back to code, click on the âCodeâ
![how to make a big game in scratch click on the âCodeâ](https://wiingy.com/blog/wp-content/uploads/2022/07/click-on-the-Code.jpg)
- Add the sound for when sprite touches the Maze wall.
- Drag & drop âstart soundâ block as shown below.
Step 4: Setting the Reward [Game Endpoint]
Now, letâs set the game endpoint. A reward will be given if the sprite [Giga] reaches the endpoint.
- Pick a sprite as a prize and click on âChoose a Spriteâ
![how to make a big game in scratch click on âChoose a Spriteâ](https://wiingy.com/blog/wp-content/uploads/2022/07/click-on-Choose-a-Sprite.jpg)
- Search for cake and click on it.
![how to make a big game in scratch Search for cake](https://wiingy.com/blog/wp-content/uploads/2022/07/Search-for-cake.jpg)
- Please place the cake at the endpoint of the Maze and reduce its size according to the Maze size, as shown below.
![how to make a big game in scratch reduce its size according to the Maze size](https://wiingy.com/blog/wp-content/uploads/2022/07/reduce-its-size-according-to-the-Maze-size.jpg)
- Game endpoint is now set.
- Click on the âGiga Walkingâ sprite to code it.
![how to make a big game in scratch Click on the âGiga Walkingâ sprite](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-the-Giga-Walking-sprite-1.jpg)
- Letâs write a conditional statement to check whether the Giga touches the cake or not.
- Drag & drop âif-thenâ and âtouchingâ blocks, as shown below.
![how to make a big game in scratch Drag & drop âif-thenâ and âtouchingâ blocks](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-if-then-and-touching-blocks.jpg)
- Write a message to be displayed when the sprite touches the cake.
- Drag & drop the âsayâ block from the âlooksâ category and write your message, as shown below. You can write anything.
![how to make a big game in scratch Drag & drop the âsayâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-say-block.jpg)
- Stop the game because the Giga reached the game endpoint.
- Drag & drop âstop allâ block as shown below.
![how to make a big game in scratch Drag & drop âstop allâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-stop-all-block.jpg)
- Put this conditional statement into a âforeverâ loop to check it continuously.
- Drag & drop the âforeverâ block, as shown below.
![how to make a big game in scratch âforeverâ block](https://wiingy.com/blog/wp-content/uploads/2022/07/forever-loop.jpg)
- If the Giga reaches to the cake, a reward message will be displayed and the game will stop.
Step 5: Adding Difficulty [Levels]
To enhance the game, letâs add another sprite to it. This sprite will act as an enemy and randomly move around the Maze. If the Giga touches this sprite, the game will restart.
- Click on âChoose a Spriteâ
![how to make a big game in scratch Click on âChoose a Spriteâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-Choose-a-Sprite-1.jpg)
- Click on âPufferfishâ
![how to make a big game in scratch Click on âPufferfishâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-Pufferfish.jpg)
- Reduce the size of pufferfish as per the Maze.
![how to make a big game in scratch Reduce the size of pufferfish](https://wiingy.com/blog/wp-content/uploads/2022/07/Reduce-the-size-of-pufferfish.jpg)
- To move the pufferfish smoothly over the Maze, use the âglide secs toâ block.
- Drag & drop âglide secs to slot bonus new member 100 di awal random positionâ, âforeverâ and âwhen green flag clickedâ blocks as shown below.
- You can see pufferfish moving over the Maze randomly. You can control the speed of this sprite by increasing and decreasing the glide âsecsâ value (here, 2).
- Now, letâs write a code that if the âGigaâ touches the pufferfish then the game will restart.
- Click on âGiga Walkingâ
![how to make a big game in scratch Click on âGiga Walkingâ](https://wiingy.com/blog/wp-content/uploads/2022/07/Click-on-Giga-Walking.jpg)
- Write a conditional statement to determine whether the Giga touches the pufferfish or not.
- Drag & drop âif-thenâ and âtouching Pufferfish?â blocks as shown below.
![how to make a big game in scratch Drag & drop âif-thenâ and âtouching Pufferfishâ blocks](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-if-then-and-touching-Pufferfish-blocks.jpg)
- Add sound and glides the Giga to the game start point when it touches the pufferfish.
- Drag & drop the âstart sound Pluckâ, âglide secs to x yâ, and âpoint in directionâ blocks, as shown below.
![how to make a big game in scratch Drag & drop the âstart sound Pluckâ, âglide secs to x yâ, and âpoint in directionâ blocks](https://wiingy.com/blog/wp-content/uploads/2022/07/Drag-drop-the-start-sound-Pluck-glide-secs-to-x-y-and-point-in-direction-blocks.jpg)
- Put this conditional statement into the âforeverâ loop.
![how to make a big game in scratch âforeverâ loop](https://wiingy.com/blog/wp-content/uploads/2022/07/forever-loop-1.jpg)
- Now, you can see if Giga touches the pufferfish it goes back to the game starting point.
Congratulations, You have completed the Maze game in Scratch.
Check out our compilation of some of the most popular Scratch Games for Kids along with step-by-step tutorials on how to build those games.
FAQs on Maze Game on Scratch
How to make a maze game on Scratch step by step? To build the maze game on Scratch you need to create a sprite that moves through a maze, avoiding the maze’s boundary, in order to reach the prize. You can also add difficulty level by adding obstruction that will appear out of nowhere. The steps to create the game will be:
How to download the Scratch maze background? You can download a maze background in Scratch for your maze game by simply clicking on the “backdrop” tab under the sprite pane. You will now be taken to many pre-made backdrops, search for a maze backdrop and add it to your game.
How to run the script in the maze game on Scratch? After you have created your maze game on Scratch, simply click on the “ green flag ” option located in the top-right corner of the Scratch editor and your script will now run. To stop your script, click on the “red dot” option next to the “green flag” option.
How to make a simple maze game on scratch? To make a simple maze game on Scratch follow the below-mentioned steps:
![how to make a big game in scratch Get 1-on-1 online Scratch classes](https://wiingy.com/blog/wp-content/uploads/2022/12/Get-1-on-1-online-Scratch-classes.jpg)
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How to Make a Clicker Game in Scratch
![how to make a big game in scratch license](https://www.instructables.com/assets/img/license/pd_small.png)
Introduction: How to Make a Clicker Game in Scratch
![how to make a big game in scratch How to Make a Clicker Game in Scratch](https://content.instructables.com/FXN/429C/LTEDQG4G/FXN429CLTEDQG4G.png?auto=webp&fit=bounds&frame=1&width=1024auto=webp&frame=1&height=300)
You can create a Clicker Game in Scratch. Follow these easy 5 steps to create it.
Attachments
- Scratch website ( https://Scratch.mit.edu )
Step 1: Where?
![how to make a big game in scratch Where?](https://content.instructables.com/FQA/ZVNV/LTEDQFW8/FQAZVNVLTEDQFW8.png?auto=webp&fit=bounds&frame=1auto=webp&frame=1&height=300)
Open Scratch: Go to the Scratch website (scratch.mit.edu) and create a new project.
Step 2: Start
![how to make a big game in scratch Start](https://content.instructables.com/F5S/FP5M/LTEDQFWX/F5SFP5MLTEDQFWX.png?auto=webp&fit=bounds&frame=1&width=1024auto=webp&frame=1&height=300)
Create the Clicker Sprite: Add a sprite (e.g., a button or an object) that the player can click on to earn points.
Step 3: Variables
![how to make a big game in scratch Variables](https://content.instructables.com/F4J/7JYT/LTEDQFX1/F4J7JYTLTEDQFX1.png?auto=webp&fit=bounds&frame=1&width=1024auto=webp&frame=1&height=300)
Add Variables: Create a variable to keep track of the player's score. You can name it "score" or something similar.
Step 4: Coding the Sprite
![how to make a big game in scratch Coding the Sprite](https://content.instructables.com/F7L/ZH47/LTEDQFXH/F7LZH47LTEDQFXH.png?auto=webp&fit=bounds&frame=1&width=1024auto=webp&frame=1&height=300)
Coding the Clicker Sprite:
- Use the "when green flag clicked" block to start the game.
- Use the "forever" block to continuously check for clicks on the sprite.
- Use an "if" block to detect when the sprite is clicked.
- Inside the "if" block, increase the score variable by a certain amount (e.g., 1).
Step 5: Upgrade
- Display the Score: Add a text sprite to display the player's score. Use the "set" block to update the text with the current score value.
- Enhance the Game: You can add features like upgrades, achievements, and animations to make the game more engaging.
- Test and Play: Click the green flag to start the game and test your clicker game. Click on the sprite to earn points and see your score increase.
When you're done, don't forget to click "Save Now" or the project won't save!
![how to make a big game in scratch how to make a big game in scratch](https://images.ctfassets.net/jl5ii4oqrdmc/4T9GRNwdYhiL5EWndRXYmm/8ba4c98f2ddb7dcbf1abeab637582bbc/Contest_Instructables_Static_600x1200.jpg?w=600&fm=webp)
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đIn this video, I'll show you how to make big huge games in scratch! BIG Games means like higher resolution, higher framerate (FPS) and more!Full Introducti...
This is Jethro from Krismond StudiosThis is part 1 of a tutorial series where i will show you how to create a full top-down game in scratchEditing Software:C...
Want to make your own open world game or RPG in Scratch? This tutorial will show you how! By the end of this video, you'll be able to make your own world ful...
Step 1a: Figure Out a Visual Theme. One of the most important aspects of a game is its visual appearance. This can be independent of how the game actually functions, but it shapes the player's experience quite a bit. Your game's visual theme is a combination of its setting and characters.
2. Add a background. To add a background in Scratch, click the icon that resembles a photograph in the lower-right corner. Then select an image to use as a background. You can use the tabs at the top to browse backgrounds by category or use the search bar in the upper-left corner to search for background by name.
To get started, you'll need to create your very own Scratch account. Simply head over to Scratch and click the "Join Scratch" button. Follow the prompts to set up your account, choose a unique username, and create a strong password. Remember, your account is like your passport to the exciting world of game development!
Step 2b: Make several messages to broadcast. To get started, make several new "messages" to broadcast. These messages will all be broadcast from our "objective" sprite: One new message for every level of your game (e.g. "level 1," "level 2," etc.) A message that tells your game to "switch levels".
1. Add a Paddle, a Ball, and a Line Sprite. As a first step to building a Pong game in Scratch, you need three sprites. As each new project starts with a preloaded cat sprite, you can delete it by clicking the "trash can" icon next to the sprite in the lower right corner.
Recommended: 25 Best Scratch Games. At its core, the process for making a Scratch game can be broken down into 6 main steps: Write out the steps for your Scratch game. Make a design for your Scratch game. Add sprites for images or characters. Add code to each sprite with blocks. Add logic using code blocks. Test your Scratch game and share it ...
So, let's put things together: brainstorming, creating, and customizing your child's first project (and hopefully a popular game on Scratch, at that). 1. Brainstorm. Before jumping into building, it's important kids think about their game and what they want to accomplish with it.
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Step 6: Goto the control block and drag the forever block. Step 7: Goto the motion block and drag "if on edge, bounce" inside the forever block. Step 8: Goto motion block and drag "set x to mouse x" inside forever block. Step 9: Goto control block and drag if block, condition of if block is game_over == 3.
Basic Game Design in Scratch: This project is an introduction to the world of computer science, coding and game design. i will teach you how to create games in scratch and features including how to add a life counter how to create an obstacle how to add a extra life coin and hoâŠ
Games that are built on the same game engine will often use either the same assets, or very similar ones. Once we have everything drawn, let's copy the hat, and put it on a Cat sprite; this will be our Mario. And we can copy the cloud and put a few on a Blue Sky backdrop for our background scenery. 2. Build the levels.
Then add the following script to any sprite: when gf clicked. switch backdrop to (level 1 v)//begin with the first level. Lastly, add the following script to the "Player" sprite: when gf clicked. show. wait until <([backdrop # v] of [Stage v]) = (amount of backdrops)>//wait until the last level is reached.
1st, you have a list, which records the world's data. 3rd To procedurally generate a world, you would have a chance to spawn items such as a tree or a zombie when loading a new chunk. When you load a new area you first need to: - Load terrain and items. Just use another generator to make trees and bushes and stuff.
Local multiplayer games are based off the following scripts: A script is made for the first player: A script for the second player is made. Notice the different keys both players press to move left and right. The scripts can be programmed differently depending on what is needed for the project.
how to make a big game on scratch. i need a lots of help i wanna make a big script and game like: define readgame Cloud set. i. to 1 set (â cloud to repeat length of cloud if cloud contains (username)? then change by 1 if not letter cloud of â cloud = then. . . Set the cloud to somthing in else stop some scripts.
Create a Scratch game. Join Colin for a step-by-step digital learning session. Everything you need is right here and all pictures for this tutorial are in Sc...
Click on the "Code" icon, as shown below. Click on the "Choose a Sprite" icon. Click on the "Giga Walking" icon, you can choose any. "Giga Walking" sprite is added but it is big in size in comparison to the Maze. Reduce the sprite [Giga] size so that it can easily move in the Maze. Set the size to 25.
Step 4: Coding the Sprite. Coding the Clicker Sprite: Use the "when green flag clicked" block to start the game. Use the "forever" block to continuously check for clicks on the sprite. Use an "if" block to detect when the sprite is clicked. Inside the "if" block, increase the score variable by a certain amount (e.g., 1).
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Chip Alexander. 919-829-8945. In more than 40 years at The N&O, Chip Alexander has covered the N.C. State, UNC, Duke and East Carolina beats, and now is in his 15th season on the Carolina ...
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